Stellaris

Stellaris

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Nj0rdur May 20, 2016 @ 7:35am
How do I build Robotic Workers?
I have researched Robotic Workers. But I don't get any options to build them on my existing colonies. If I want to colonize a planet that is 20% habitable with robots, can I do that? Can anyone please try to explain this to me?
I know the correct policy must be set, and I have seen that others get the options to build them on surface. But I don't get that in my build menu.
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Showing 1-13 of 13 comments
Mansen May 20, 2016 @ 7:40am 
1. Research robots.
2. Allow Robots through policies for your empire (Top left icon menus)
3. Build robot on empty tile (as in no pops. It can have buildings)
Wunderland May 20, 2016 @ 7:42am 
you need to set the Government Policy to allow Robots first, then you can build them. You can either build robots on a new planet, or build a robot colony ship, which can only be built on planets where there is at least 1 robot present.

And yes theyre build on tiles that have no Pop (they can have a building).
Last edited by Wunderland; May 20, 2016 @ 7:43am
Avalanche May 20, 2016 @ 7:51am 
1.0/month is abit too slow for my liking....i mean 30 months to build a single robot.......i mean is a single person making it? i mean there are like x amount of people on colonies.....so it should be faster than 1.0/month...but thats just my opinion.
steelgod101a May 20, 2016 @ 7:54am 
Its a robot POP meening, Population. Each little square is an entire population or (Small town) worth of that species. So its 30 months to make one howl population of robots.
Last edited by steelgod101a; May 20, 2016 @ 7:57am
suppa May 20, 2016 @ 8:00am 
Originally posted by tgbowman:
Its a robot POP meening, Population. Each little square is an entire population or (Small town) worth of that species. So its 30 months to make one howl population of robots.

That's incredibly slow. There's tech to speed this up right?
Nj0rdur May 20, 2016 @ 8:01am 
Originally posted by Mansen:
1. Research robots.
2. Allow Robots through policies for your empire (Top left icon menus)
3. Build robot on empty tile (as in no pops. It can have buildings)

So the tile must be completely empty, no growing POP? I guess I'll have to try this on my next colony. But I haven't got any colonization techs yet, the ones that let me colonize other worlds than arctic ;)
Mansen May 20, 2016 @ 8:04am 
Correct. A growing pop is considered a pop by the game - even if it will never grow into a full one for any reason.

Also - If you have a planet with robots on it and a spaceport, you can use them to colonize any world you have tech for. Useful for setting up an early construction base if your own species aren't overly thrilled to live there.
Wunderland May 20, 2016 @ 8:05am 
Its not actually slow, even in your capital with 100% habitability it takes 15-20 month to grow a pop, on planets with low Habitability this takes MUCH longer since low habitability increases the food cost for new pop.

You can also build robots on new planets right from the start, while the normal pop reproduces. Robots allow for much faster overall colonization, also with Migration active, you can build robots on your core planets where people migrate to the colonies, increasing the overall speed of your pop growth again.

Of course it goes without saying that if you want to use robots you should build your species to provide the energy and research and not food/minerals.

Unless you go all the way to Synth Robots, in which case you may as well remove your own species from the empire and only build robots everywhere^^
Last edited by Wunderland; May 20, 2016 @ 8:09am
Nj0rdur May 20, 2016 @ 8:13am 
Originally posted by Bullet:
Its not actually slow, even in your capital with 100% habitability it takes 15-20 month to grow a pop, on planets with low Habitability this takes MUCH longer since low habitability increases the food cost for new pop.

You can also build robots on new planets right from the start, while the normal pop reproduces. Robots allow for much faster overall colonization, also with Migration active, you can build robots on your core planets where people migrate to the colonies, increasing the overall speed of your pop growth again.

Of course it goes without saying that if you want to use robots you should build your species to provide the energy and research and not food/minerals.

Unless you go all the way to Synth Robots, in which case you may as well remove your own species from the empire and only build robots everywhere^^

Is it possible to manually remove a POP? And how do you remove your own species? There are so many options in this game. :)
Avalanche May 20, 2016 @ 8:14am 
Originally posted by tgbowman:
Its a robot POP meening, Population. Each little square is an entire population or (Small town) worth of that species. So its 30 months to make one howl population of robots.

Yet somehow organics grow faster, you would think robots would grow faster than 1.0/month.
Wunderland May 20, 2016 @ 8:19am 
Originally posted by Nj0rdur:
Is it possible to manually remove a POP? And how do you remove your own species? There are so many options in this game. :)

you can use the resettle policy to forcefully move them around, or migration with the Land of Opportunity edict on the planet where you want the people to go, to purge your own species you would need to Purge Policy and then kill them off.

It may or may not be possible to do this depending on your government Type, which you can also change. If you are a democracy that doesnt allow this you can change to something else that does for 250 influence, and later go back. wheather or not you can do this also depends on your ethos however.
Joshbert May 20, 2016 @ 8:49am 
well i dont know about you but i mean you can build MORE than one at a time so you can colonize a whole planet in 30 month's if you have the resources.. not just one tile :D
Wunderland May 20, 2016 @ 8:54am 
Robots only build 1 at a time, even if you build multiple.
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Date Posted: May 20, 2016 @ 7:35am
Posts: 13