Stellaris

Stellaris

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DreadZep May 18, 2016 @ 1:52pm
1000 stars fun but too laggy
I play lots of 4k games and I always select the max amount of stars/galaxy ... that's just my play style.

For stellaris this proved to be a lot of fun initially but now that im quite a ways into a game....ive got 5 vassals who follow me around with 20k+ fleets ...I myself roam around in a 34k battleship fleet....and fastest time scale mode is required at that point for the game to even move along at a snails pace. seriously its lagged to oblivion and i cant find any way to speed it up .... kind of sucks because i was looking forward to the inevitable fight with the giant blob confederation that somehow swallowed half the galaxy. no not the unbidden, i took care of those guys.

any way i digress....tl;dr? fun game but sucks that u cant finish a 1000 star game because it gets too laggy
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Showing 1-11 of 11 comments
Sohei May 18, 2016 @ 1:58pm 
It is a known issue. They are working on improving performance.
DreadZep May 18, 2016 @ 2:02pm 
any way to get relief?
Sohei May 18, 2016 @ 2:04pm 
Putting many of your systems into mulitple sectors seems to help. Much of the lag is apparently from the AI scripting and this seems to make it easier for the AI to manage.

What I mean is, use as many sectors as you can and split the sizes about evenly. Keeping some vassals instead of integrating or conquering them would probably also help for the same reason.
Last edited by Sohei; May 18, 2016 @ 2:06pm
NoAverageJoe May 18, 2016 @ 2:11pm 
I feel you buddy. I dove into the deep end and made my first game an Ironman mode 1000 star 30 AI game and its starting to lag, hell of a way to learn the game. Im hours in now still playing the same match. My rig is more than up to the task. Hope they hotfix it soon.
Captain Saunders May 18, 2016 @ 3:25pm 
I did the same thing. 100 star. 29 empires. It gets to the point of slideshow fights.... kills the entire feel of the game. Sucks big time.
DreadZep May 18, 2016 @ 3:37pm 
OK well I just figured out that when I took on certain larger vassals, I inheritted their smaller vassals and protectorates, once I released all the smaller guys and kept the 4 larger ones, the game literally came back to life. Hope this helps.
DreadZep May 19, 2016 @ 12:21pm 
nevermind....eventually the game becomes nothing but lag. sucks
Crowkeeper May 19, 2016 @ 12:45pm 
Originally posted by Dread Zep:
I play lots of 4k games and I always select the max amount of stars/galaxy ... that's just my play style.

For stellaris this proved to be a lot of fun initially but now that im quite a ways into a game....ive got 5 vassals who follow me around with 20k+ fleets ...I myself roam around in a 34k battleship fleet....and fastest time scale mode is required at that point for the game to even move along at a snails pace. seriously its lagged to oblivion and i cant find any way to speed it up .... kind of sucks because i was looking forward to the inevitable fight with the giant blob confederation that somehow swallowed half the galaxy. no not the unbidden, i took care of those guys.

any way i digress....tl;dr? fun game but sucks that u cant finish a 1000 star game because it gets too laggy

I am 250 years in on a 4,000 star map with little lag. The only time it gets stuttery is when ships are on the move or during battles but I just turn the speed down to slow or slowest (for battles) and the jitteryness goes away, it's also more cinematic. I really hope they optimize the game as so many games I have played never got the optimization they needed.
DreadZep May 19, 2016 @ 1:08pm 
Originally posted by Nitrotrinadium:
Originally posted by Dread Zep:
I play lots of 4k games and I always select the max amount of stars/galaxy ... that's just my play style.

For stellaris this proved to be a lot of fun initially but now that im quite a ways into a game....ive got 5 vassals who follow me around with 20k+ fleets ...I myself roam around in a 34k battleship fleet....and fastest time scale mode is required at that point for the game to even move along at a snails pace. seriously its lagged to oblivion and i cant find any way to speed it up .... kind of sucks because i was looking forward to the inevitable fight with the giant blob confederation that somehow swallowed half the galaxy. no not the unbidden, i took care of those guys.

any way i digress....tl;dr? fun game but sucks that u cant finish a 1000 star game because it gets too laggy

I am 250 years in on a 4,000 star map with little lag. The only time it gets stuttery is when ships are on the move or during battles but I just turn the speed down to slow or slowest (for battles) and the jitteryness goes away, it's also more cinematic. I really hope they optimize the game as so many games I have played never got the optimization they needed.
4000? is that a mod? I can only go to 1000

around 250 years is when the problems began for me. the number of stars isnt really what screws things up, its being able to see what other AI forces are doing, once they become your allies/vassals/sensor-linked/at-war. I kind of proved this to myself by doing some experimenting.

basically what i did was delete all my ships/building/planets but kept about 5 vassals that collectively were holding about 1/2 of the 1k galaxy. at this point im not even at war and im still watching gameplay that looks about 5 fps. then i released all my vassals but the smallest one, so all im left with is a single building on a single planet with one pop and a view of their space, and things sped up back to normal from there
Arlian May 19, 2016 @ 1:24pm 
I have this problem bad. Even on a 600 star galaxy my game slows to a crawl around the 300 year mark after I've met all the aliens in my system, which is usually 16 of them.

I have an 4690k and 8gb Ram with GTX 980, so I really doubt it's my system. I've heard that 64bit causes the issue as the game is 32 bit.
Crowkeeper May 19, 2016 @ 1:35pm 
Originally posted by Dread Zep:
Originally posted by Nitrotrinadium:

I am 250 years in on a 4,000 star map with little lag. The only time it gets stuttery is when ships are on the move or during battles but I just turn the speed down to slow or slowest (for battles) and the jitteryness goes away, it's also more cinematic. I really hope they optimize the game as so many games I have played never got the optimization they needed.
4000? is that a mod? I can only go to 1000

Yes, it's a mod.

Originally posted by King Poseidon:
I have this problem bad. Even on a 600 star galaxy my game slows to a crawl around the 300 year mark after I've met all the aliens in my system, which is usually 16 of them.

I have an 4690k and 8gb Ram with GTX 980, so I really doubt it's my system. I've heard that 64bit causes the issue as the game is 32 bit.

So many games these days have crap optimization and it reallllly pisses me off. Like how is it that you can release a game nowadays, like Stellaris, and not have it be optimized for multi-core CPUs. Everyone who games has a multi-core CPU.
Last edited by Crowkeeper; May 19, 2016 @ 1:36pm
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Date Posted: May 18, 2016 @ 1:52pm
Posts: 11