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Happiness is capped at your habitability, so the +10% lets you get 90% on the 80% planets, which you need for the higher bonuses.
Dropped that and now Im good, but yes happiness is indeed a bit op, but its tough to maintain as you progress deeper into the game.
Is that why I've been losing scientists randomly? I had assumed I wasn't paying full attention to the game and missed a message somewhere.
yeah they can get voted to empire leader in certain gouvernments. as can admirals and generals.
60% base happiness
+10% capital
+5% spiritual
+5% grand design
80% happiness on your capital planet just say, 5 years into the game? 90% if you use Propaganda Edict or build a Royal Gardens (enlightened monarchy). That is one powerful start that'll give you a major advantage!
(more like, who needs a mining bonus? I'm usually swimming in minerals; energy become more rare once you build up fleet to cap).
Robots/droids have no advantage over happiness playstyles until late game when Synthetics come about... who have both a 20% base bonus and benefits from happiness.
The main problem with spiritualist is that it excludes materialist which is probably the single best ethos. The alternative is Xenophilia. Xenophile races get +5% happiness for each alien pop of a similair habitability on a planet and +10% for pops of a different (not 100% sure about numbers). So start with xenophile + fanatic materialist + adaptive + intelligent +weak + sedentary for trait points (weak is irrelevant with robots, sedentary is bad though), take despotic hegemony for government for science or whatever. Early on look for alien species who are xenophiles and not spiritualist and allow them to migrate to you (habitability close to yours but not exaclty and traits like industrious or thrifty and again adaptive are good as well). Gaia world are perfect for attracting migrants and migration edict on other planets helps (I think). After that turn on resettlement for 10 years and transfer other species to planets of your main habitability (starting with your capital). 3 pops give you the same effect as fanatic spiritualist + moral democracy! You'll be able to get your main planet types to 90% happiness immediately and other planets (to 80% happiness). Later with gene tailoring give adaptive to everyone and voila, joyful population everywhere. Of course happiness boosts from buildings and leaders help as well.