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As to sectors... They sometimes build things in most idiotic way. 4 bio research tile? Let's build mining complex there, why not? :) Imho growing worlds (pop<5) shouldn't count towards the cap of core colonies. You could at least provide them with good starting setup that way, without getting penalized.
Its in the empire tab, at the upper right corner, "Create Sector". You can put as many worlds into one sector as you like, BUT they must have a direct border or a system between them that both can reach with their influence radius.
Even if a species were a hivemind, the link between the home hive and outer hives would probably start to deteriorate.