Stellaris

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Abandoned Terraforming Project still active after Terraforming
Hey, wonder if that's a bug or an oversight.

Long, long ago I colonized a Planet on which I found an Abandoned Terraforming Project. I choose to disassemble it, which now I know was a mistake. Ever since the Planet had that Abandoned effect.

Now I thought I should "finish" the Terraforming by doing it myself, turned it into a continental world, but the effect does not disappear. I'm pretty sure it should though.

Do you think it's intended that way, a bug or an oversight?
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Showing 1-9 of 9 comments
daveroth123 May 11, 2016 @ 10:39am 
same happened to me cant find any info on how to make this status to go away ;/
Shad May 11, 2016 @ 10:52am 
Originally posted by daveroth123:
same happened to me cant find any info on how to make this status to go away ;/
You can't. You chose to not go ahead with terraforming. The description says that the device is much more addvanced than anything you have, so you can't finish it.

(mini spoiler: Finishing the terraforming project is not always a good thing.
AugustusCaesar May 11, 2016 @ 12:01pm 
Originally posted by Shad:
Originally posted by daveroth123:
same happened to me cant find any info on how to make this status to go away ;/
You can't. You chose to not go ahead with terraforming. The description says that the device is much more addvanced than anything you have, so you can't finish it.

(mini spoiler: Finishing the terraforming project is not always a good thing.

But that doesn't make any sense. It says due to the unfinished terraform, bad stuff happens. Why should that bad stuff still happen when I myself terraformed the planet? The device itself doesn't exist anymore, as I wrote, I disassembled it. And whatever that ancient Terraforming device did should have disappeared since that bad stuff happens not due to the device, which is gone, but because the Terraforming was unfinished. And I finished it, basically.
Oatmeal May 13, 2016 @ 6:22am 
Its because it was an advanced
Precursor race made it, making it more advanced than yours, not only that but it was probably being teraformed into an unknown planet type
Astasia May 13, 2016 @ 6:27am 
Special projects often get bugged and don't go away/finish.
RavenWolf May 13, 2016 @ 7:05am 
Originally posted by Astasia:
Special projects often get bugged and don't go away/finish.

What we learn from this is that you should never start special projects ever in life.
AugustusCaesar May 13, 2016 @ 9:29am 
Originally posted by Twitchy:
Its because it was an advanced
Precursor race made it, making it more advanced than yours, not only that but it was probably being teraformed into an unknown planet type

Well, it wasn't terraformed into an unknown planet type. And even if, I terraformed it, so no matter what, if it was about to be terraformed into something completely alien, or if the Terraforming Device was way more advanced, either the status should disappear, since I did finish to Terraform it (into a specific Planet Type), or it shouldn't let me terraform it at all. Anything else doesn't make sense. If strange, unusual and destructive weather and events continue after Terraforming the Planet, it's not really terraformed.
ParasiteX Jun 1, 2016 @ 7:22am 
I made a little mod which removes the negative modifier from a planet if you have terraformed it manually.

http://steamcommunity.com/sharedfiles/filedetails/?id=695222510
Mistfox Jun 1, 2016 @ 8:08am 
Which ironically bypasses the "problem planet". This "anomaly" was meant to generate a really, really troublesome planet for you to govern so ...you won't get bored. lol

You don't terraform, you get the food and happiness penalty and sometimes disasters that needs you to pump credits in.

You terraform.... well, as someone above said, it... just gets problematic in a different sense.

This was designed to be a scenario to give you something to do later in game, either way.
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Date Posted: May 11, 2016 @ 5:15am
Posts: 9