Stellaris

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Build Planetary Capital?
I have researched Colonial Centralization and I should now be able to build a Planetary Capital for a cost of 500 Mineral, 100 Influence, + 720 Time. I have the necessary minerals and influence available, so how do I build it on my Home World? I have not found a way to do so by either replacing a building or by tearing down an old building to make room for it.
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Showing 1-5 of 5 comments
I believe the Home World has one built by default.
Mansen May 9, 2016 @ 3:52pm 
The capital upgrades require both the tech, a certain population size, and resources. It should appear if you select the capital and upgrade. Hover over it to see what you're missing.
Damedius May 9, 2016 @ 3:53pm 
You need 5 pop.
Mansen May 9, 2016 @ 3:56pm 
Originally posted by Damedius:
You need 5 pop.

And the homeworld already has the first upgrade, allowing you to build Tier II production buildings.
Dray Prescot May 9, 2016 @ 4:05pm 
I already have 12 Population on my Home World, and none of the existing buildings appear to be a prexisting, starting Planetary Capital. It is supposed to produce 4 Mineral and 4 Food, and have adjancey effecects of + 2 Mineral, + 2 Food, and + 2 Energy Credits. I do not see any building that has those effects already there. The cost is 500 Mineral, 100 Influence, and 720 Time

added: All right I checked every building on the planet and I found a Planetary Administration Building that was already there on my HW that upgrades to the Planetary Capital. The old Admin building has the same 4 Mineral and 4 Food production, the Planetary Capital Upgrade adds the the adjancey effects (+2 to Mineral, Food, and Energy)

Thanks for helping out

I suspect that there may be more upgrades (of this Building) to come given one of the Steam achievements that can be earned.

2nd added: I was wrong again: the Planetary Admin building produces + 3 Minerals and + 3 Food with adjancey bonuses of +1 to Minerals. Food, and Energy, so the Planetary Capital just increases them by + 1 each for a pretty hefty price (for this stage of the game)

I am not completely certain: do adjancey bonuses affect only up, down , left and right tiles, or do they affect the diagonal tiles as well? I suspect the answer is No to the diagonal tiles.

Also do adjancey effects wrap around the map, going off the edges to the opposite edge? Again, I think that the answer is probably No.
Last edited by Dray Prescot; May 9, 2016 @ 4:37pm
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Date Posted: May 9, 2016 @ 3:51pm
Posts: 5