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How to host a LAN Game? No Option?
How?
Theres no option to do so whatsoever. Not with a saved game, not with a new one.
Also - is the console enabled in LAN?
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Wyświetlanie 1-15 z 16 komentarzy
Mansen 9 maja 2016 o 13:58 
There is no such thing as a LAN game. You always have to be online and connected to the Steam's masterserver to host/join a game. But the actual server is still on your PC, so data transfers are still LAN based.
VVARHEAD 9 maja 2016 o 13:59 
Then why is there a scan LAN option? In MP lobby?

That doesn't make sense, sorry
Ostatnio edytowany przez: VVARHEAD; 9 maja 2016 o 13:59
Mansen 9 maja 2016 o 14:01 
Because it looks locally for servers, instead of pinging the master server's list of servers. If you want to play on LAN just host a game and connect to it. It will be LAN.
Komotz 9 maja 2016 o 17:53 
Początkowo opublikowane przez Mansen:
There is no such thing as a LAN game. You always have to be online and connected to the Steam's masterserver to host/join a game. But the actual server is still on your PC, so data transfers are still LAN based.
You don't play a lot of games do you? Star Craft is a LAN game, Command and Conquer is a LAN game, Warhammer 40k is a LAN game, Sins of a Solar Empire is a LAN game, etc, etc... There's plenty of games that include LAN play where you don't have to connect to a server.

@op
It's a derpy anti-piracy thing, which is why me and about 10 of my friends aren't buying the game. LAN parties are for networked computers and shouldn't have to connect to the internet.
Ostatnio edytowany przez: Komotz; 9 maja 2016 o 18:08
Mansen 10 maja 2016 o 0:48 
Początkowo opublikowane przez Komotz:
You don't play a lot of games do you? Star Craft is a LAN game, Command and Conquer is a LAN game, Warhammer 40k is a LAN game, Sins of a Solar Empire is a LAN game, etc, etc... There's plenty of games that include LAN play where you don't have to connect to a server.

IN THIS GAME. Talk about making some hilariously dumb assumptions out of context man. Yes there are plenty of games that strictly use LAN matchmaking. This is clearly not one of them. Nothing to do with anti-piracy either, that's just how Steamworks... well works.

As for your lame argument that a LAN should be disconnected from the internet - that's laughable. It was back in the 90s and it still is now. LANs are always connected to the internet, particularly in this day of "Log in only" DRM without the need for discs.
Komotz 10 maja 2016 o 1:25 
Początkowo opublikowane przez Mansen:
Początkowo opublikowane przez Komotz:
You don't play a lot of games do you? Star Craft is a LAN game, Command and Conquer is a LAN game, Warhammer 40k is a LAN game, Sins of a Solar Empire is a LAN game, etc, etc... There's plenty of games that include LAN play where you don't have to connect to a server.

IN THIS GAME. Talk about making some hilariously dumb assumptions out of context man. Yes there are plenty of games that strictly use LAN matchmaking. This is clearly not one of them. Nothing to do with anti-piracy either, that's just how Steamworks... well works.

As for your lame argument that a LAN should be disconnected from the internet - that's laughable. It was back in the 90s and it still is now. LANs are always connected to the internet, particularly in this day of "Log in only" DRM without the need for discs.
Talk about making hilariously dumb grammatical errors man.

You said, and I quote,

Początkowo opublikowane przez Mansen:
There is no such thing as a LAN game.

Also it does have to do with anti-piracy, because Sins of a Solar Empire has offline LAN and it's on steam. You never needed internet to have an actual LAN game with the games I mentioned in my above post.
VVARHEAD 10 maja 2016 o 3:40 
Thank you Komotz for your replies!
I think this is very stupid aswell, also I would like to use the console in Multiplayer / an option to enable the console in a Multiplayer game

Actually, If i had known that there was no local multiplayer I wouldn't have bought the game either. :/

LANs are not always connected to the internet, stop spouting bs Mansen if you don't know anything about it. There are plenty of steam games you can play in local multiplayer
Ostatnio edytowany przez: VVARHEAD; 10 maja 2016 o 3:40
Mansen 10 maja 2016 o 3:45 
Początkowo opublikowane przez Komotz:
You said, and I quote

Like talking to an infant... Within the context given it should be obvious to anyone capable of accessing an online service that I was referring to the game.

I don't know anything about it, Space? I've been a network engineer and IT supporter for a decade and counting. I know how LAN games worked in the 90s, and I still have plenty of discs to prove that silly point.

Daemon copies aren't really a thing anymore (yeah remember those? Installing a multiplayer only copy of Warcraft and playing several people with a single disc?)

Sny game that makes use of Steamworks network API are required to be online to play multiplayer. It's as simple as that. You can find examples of games that don't need a master server, but those aren't using Steamworks - which all of Clausewitz games (CK2 and onward) do.

Bottom line - If you want to play any Paradox game online (CK2 onward*) you're going to have to log onto steam, and have an active connection to the servers - even if you want to host a LAN game.

Now I think I've wasted enough time lecturing you two. Peace.
JustDrew 10 maja 2016 o 3:56 
Hey Mansen you know the old saying. "No good deed goes unpunished." Leave them to it.

Some people are just incapable of listening to other points of view. Especially when its correct and they are wrong.
Ostatnio edytowany przez: JustDrew; 10 maja 2016 o 3:58
OneMore 10 maja 2016 o 14:29 
People fighting over grammar this hardcore and either not excusing fault is.....kinda funny

but also childish, move the ♥♥♥♥ on
Smug Djudje 14 maja 2016 o 12:01 
I love how this whole thread went from being about helping this guy to insulting each other.

Steam, Steam never changes.

:bored: B A H :bored:
I know I necroposted but the need of LAN play is still there.


The thread went sidetrack because some people said very preposterous things, about "Steamworks games don't use or allow LAN", "I am an engineer", ec.

Whereas I do have plenty of Steam games (such as the whole CIVILIZATION series) which do allow LAN play. And also, some from same publisher (Paradox). And yes, other engineers are also on Steam, and there is no point mentioning it.


So, there were mistakes said (or rather, written), and people "on a high horse", but there was also some aggression here and there so it went sidetrack.

And I am sorry if my own post feels aggressive, there just needed complementary information on all this.

As for the information, thankfully we did have it!
Thank you guys for giving the info.


And yes, wouild have been so much better if LAN play was authorized.
I would have played the game with friends.
Here I can't.

I do believe myself it is an anti-piracy thing but the whole word anti-piracy was a bit of a wrong assertion. As Mansen mentioned, the days of piracy (with Steam games) are gone and I agree with it. It would allow, however, several people to play from the same Steam library, across a LAN, which is what opther repliers had in mind I believe. So, this is what they implied by LAN now that Steam is there.

Civilization allows it, and it helps in playing coop, showing the game to a friend.
Then when a friend likes a game such as these, he usually also plays it solo (and will acquire the game).

More developers should allow LAN play!
Ostatnio edytowany przez: Elindos Phar & Family; 29 stycznia 2019 o 0:11
Helight 16 marca 2019 o 22:53 
It works!

This way you can play the Game via Lan NEARLY without internet!

But it's not an official way, so you have to be a little tricky.
All of the players have to be online, so they can connect to the server and the host is able to connect to the matchmaking server.
At that point, where the game has started, all players can disconnect from the internet. To do so, I just unplugged the Lan-cable which goes from the switch, where my 2 pcs are connected to the router, which provides internet access.

It seems, that the matchmaking server is just needed to start the game, but not to sustain it.
Kmau 17 marca 2019 o 1:30 
Początkowo opublikowane przez Helight:
It works!
Dude, I will try it today. If it works for me, I'll give you a statue.
Meaning the matchmaking server is a necessary trouble used to certify that each player has a different account and Stellaris key?
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Data napisania: 9 maja 2016 o 13:57
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