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I am indeed talking about putting Sol in it's proper place, I hope that wouldn't meen using a predefined map though. I'm not a programmer but I imagine you could programe some kind of algorithm to make sure that, in a randonly generated galaxy, it is place the correct distance form the center.
Even when I roll the dice enough times to be satisfied it's never entirly correct.
I've looked it up and earth is about 1/2 to 2/3 from galatic central point, that's NOT along the arm but from the center to the outer circumference that the tips of all arms form.
However earth is not in any of the arms. It's actually in the Orian Spur, a collection of stars between two arms. I'm thinking that, if it's possible for the game to have the L-cluster, then it's possible to make somthing like that and put it and Sol in between two arms.
Given that we dont know very much about the shape of our galaxy and our location in it I dont think you realy need a mod. Just re-start any game that places you up against the galactic center (where we definatly are not) and you should be 'Good Enough'.
We know what other galaxy that we can observe look like, and we know what we can see from our position within our galaxy. But the number of stars we need to track to generate an acurate picture of it is literaly 'Astronomical'. We also need to acount for stars that arnt vissible from our current position, and wait 230 million years or so for a full rotation of the galaxy so that we can be sure we havnt missed anything.
Of course maybe we will work out some fantastic physics defying way to overcome the inertia imparted to us by the galaxy and somehow get a probe above it to give us a snapshot within that 230 million years. But I doubt we are smart enough to be honest. I mean we are probably going to be too destracted by cat videos on youtube or somthing.