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But in another save I could use the jump drives, I would just teleport to another system in jump range.
Look at the dotted circle on the system is very small
Humm... https://puu.sh/CjeDE/2ce945380f.png
This is on 2.2.2
They just don't work automatically all the time like they used to. It's a special ability with a cooldown now. It also makes your ships vulnerable for 200 days.
There is definitely an issue there, but it's not something any of us can help you with beyond "It's 99% related either to a mod, an earlier savegame, or a faulty installation."
Quick tip: mixing fleets like that neutralizes the strengths of each of your individual ships, and keeps you from having specialized admirals to get the most out of each ship. I suggest breaking down your fleets into different fleets corresponding to each ship type.
Edit: After looking closely, you're not using the ability. Press either J or the small arching arrow above your fleet: https://puu.sh/CjeUl/199c6cf878.png
Ah yes, after looking closely, you are not using the jump ability at all. Like I said, select your fleet and press J, or if you prefer clicking, the button is above your fleet UI, the small arcing arrow.
https://puu.sh/CjeUl/199c6cf878.png
muh bad :D
Wich means I cannot jump to another system.