Stellaris

Stellaris

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Viper Jul 28, 2016 @ 2:58pm
Gaia World
Found a 25 development slot Super world I guess. The System is guarded by a 2k Alien Fleet. I am only in year 24 with a .5 k fleet. Going to have to wait quite a while I guess. Yikes.....
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Showing 1-15 of 17 comments
OwnGoal99 Jul 28, 2016 @ 3:23pm 
That sounds awesome
BrowneHawk Jul 28, 2016 @ 3:30pm 
Thats a prime planet. I would make sure to double check and max sure you don't have any fallen empires in range of you before colonizing.
Viper Jul 28, 2016 @ 3:38pm 
Hope it is not FE since its right on my border.
Does it have a shrine sounding name?
Viper Jul 28, 2016 @ 4:16pm 
Guardians of Zanaam
JonWoo Jul 28, 2016 @ 9:13pm 
24 years in and you only have a 500 power fleet? I'd start producing more ships if I were you.
Viper Jul 28, 2016 @ 9:37pm 
Thats 18 Corvettes 20/22. Using what tech I have aquired so far. I am playing a paciist. So military techs are reduced some. You can't build what you don't have.
Azunai Jul 29, 2016 @ 12:49am 
that sounds like a nice incentive to build up a bit more fleet, actually. a size 25 gaia is quite a prize. probably worth the effort.

those worlds are great as "immigration magnets" to get access to various species (migration treaties) that can later be used as colonists for planets that don't match your main species preferrence.

i haven't had that planet in any of my games, so can't say what kind of weapons/defenses the defenders have. might be worth sacrificing a lone scout ship just to get an idea what stuff they use. if you can refit your ships to counter their weapons/defenses, even a smaller fleet might be able to take them out.
annaliseh Jul 29, 2016 @ 2:04am 
There is always a gaia planet in every galaxy. And a ring world too!
Dray Prescot Jul 29, 2016 @ 3:55pm 
In my current game I think that I found 2 Size 25 Gaia worlds, the problem was that they were Holy Worlds to a very nearby Fallen Empire who objects strongly to me (or anyone else) colonizing them.
PhailRaptor Jul 30, 2016 @ 3:32am 
I've only seen a Gaia World once. It was size 20 I think.

Still learning the particulars of Sellaris. Is the Fallen Empire related to one of the "crisis events"? Or is it it's own thing? And what is this Ring World you speak of...
Azunai Jul 30, 2016 @ 3:47am 
i think there is a (low) chance for regular gaia worlds to spawn in the galaxy creation script. gaia is just a planet type like all the other habitable types, really. it's just rarer than the others.

the gaia world the OP was talking about seems to be a scripted world, though. there's also a scripted system with a ringworld that can appear anywhere in the galaxy (don't think it always appears, i think i found it in about half of my games, though). it's basically an artifical superstructure built by some sort of super advanced precursor civlization. a gigantic ringshaped space station that cover the entire circumference of it's solar orbit.

regardign fallen empires: there can be up to 3 in a galaxy. they aren't directly related to the crisis events. they are their own thing. basically, the remnants of some old empire that was (presumably) much bigger and more active in a distant past. the FE in the game represent the core worlds of those ancient empires that collapsed at some point in a distant past. they are pretty much stagnant. they don't interfere much with the younger civilzations of the current "cycle" (ie. the player and the rival AIs).

the crisis events are basically a game mechanic to spice things up in the later parts of the game. the game will (essentially) throw a powerful adversary at you at some point and you have to survive and fight them off. they don't really play by the same rules as the player or the rival AI's. they pretty much "spawn" lots of stuff out of nowhere and you have to figure out a way to stem that endless tide and prevail.can be fun if they spawn at the right time to make them challenging. if they come early, they can be pretty frustrating, and if they come too late, you can just stomp them with very little effort.

hope that clears things up a bit
PhailRaptor Jul 30, 2016 @ 3:57am 
Originally posted by mkunz2:
there's also a scripted system with a ringworld that can appear anywhere in the galaxy... a gigantic ringshaped space station that cover the entire circumference of it's solar orbit.

So a Dyson Sphere, then? Neat.

Originally posted by mkunz2:
regardign fallen empires: there can be up to 3 in a galaxy. they don't interfere much with the younger civilzations of the current "cycle" (ie. the player and the rival AIs).

So it's an actual thing that is encountered diplomatically as if it were a regular race. Good to know.

Originally posted by mkunz2:
the crisis events are basically a game mechanic to spice things up in the later parts of the game. the game will (essentially) throw a powerful adversary at you at some point and you have to survive and fight them off. they don't really play by the same rules as the player or the rival AI's.

Yeah, those are pretty self explanatory. How many are there? I've only seen the Unbidden and the Scourge/Swarm.

Originally posted by mkunz2:
hope that clears things up a bit

Yup, did that. ^_^
Last edited by PhailRaptor; Jul 30, 2016 @ 3:57am
happyscrub Jul 30, 2016 @ 5:35am 
I've seen plenty of Gaia worlds not tied to a FE.
GC13 Jul 30, 2016 @ 6:41am 
Originally posted by Viper:
Guardians of Zanaam
If it already has a unique name that means it's a Holy world, and that there's a Spiritualist fallen empire nearby who won't be happy with you if you colonize it.
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Date Posted: Jul 28, 2016 @ 2:58pm
Posts: 17