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Holy Planet
So I've just started up my game after updating, and I noticed a demand from a Holy Guardian fallen empire, and it's on a planet that has 25 pop. I had previously colonized it from BEFORE the update, so I have two questions if a mod or dev is willing to answer if they know, 1. Did the update shuffle around Holy planets? 2. Can Holy Guardians just randomly pick a planet to be holy at any time?
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Showing 1-7 of 7 comments
mcsproot Jun 4, 2016 @ 3:57pm 
Had you discovered the the Fallen Empire beforehand?

What was their reputation with you if you already knew them?

The update has made the AI more aggressive in general. To me, it sounds like the Fallen Empire were still annoyed at you before, but not enough to actually act against you. With the update, they're now more willing to act.
Kitten Food Jun 4, 2016 @ 3:59pm 
The update wouldn't have affected it at all. You had either not encountered the Fallen Empire (and already colonized it) or they just didn't communicate their dissatisfaction yet.

I've had plenty of encounters with Fallen's and sometimes they immediately get mad and make demands or it can take a while.
mcsproot Jun 4, 2016 @ 4:04pm 
Originally posted by KiteMasaki:
The update wouldn't have affected it at all. You had either not encountered the Fallen Empire (and already colonized it) or they just didn't communicate their dissatisfaction yet.

I've had plenty of encounters with Fallen's and sometimes they immediately get mad and make demands or it can take a while.

For example, I found a Fallen Empire on the other side of the galaxy after about 200 years. They were instantly mad at me because they were Keepers of Knowledge type and I had Jump Drive and Synthetics. I gave them the finger because A: they are too far away to attack me, and B: I am powerful enough to go head to head with them.
Ardith Prime Jun 4, 2016 @ 4:08pm 
Thanks to the update, now if you colonize planets before meetign a holy empire, be it a tombworld, or holy world, they will still get mad at you, as they should. Ignorance is not an excuse for building a Toyota factory over their prophet's grave site/
mcsproot Jun 4, 2016 @ 4:10pm 
Originally posted by Ardith Prime:
Thanks to the update, now if you colonize planets before meetign a holy empire, be it a tombworld, or holy world, they will still get mad at you, as they should. Ignorance is not an excuse for building a Toyota factory over their prophet's grave site/

Perhaps they should make it that Fallen Empires contact you when you get close to them, rather than actually finding them. Would at least make more sense for the Xenophobic and Spiritualist FEs.

Enter a system with a Holy world, instantly contacted. Enter a system bordering a Xenophobic FE, contacted. It would make sense for these ones I think, as they'd be keeping more of an eye on their borders than others.
Hurodrik Jun 4, 2016 @ 4:42pm 
Originally posted by (M3) mcsproot:
Enter a system with a Holy world, instantly contacted. Enter a system bordering a Xenophobic FE, contacted. It would make sense for these ones I think, as they'd be keeping more of an eye on their borders than others.

Agreed. It would sure make sense for them to "defend" the place they hold as holy instead of allowing anyone to just waltz in and have to remove them afterwards. One would assume that the damage would be done by them. Why allow it to happen in the first place, ffs? That's something that can only be an oversight. Here's hoping they patch it eventually.
JackofCookieJars Jun 4, 2016 @ 5:12pm 
Instead of quoting, I'm just going to respond, They were annoyed before, but it wasn't because I had colonized a holy world (I had known before hand that it wasn't), and I had infact met them before. There's a reason I asked those two questions, however, I would like to thank you all for the input.
Last edited by JackofCookieJars; Jun 4, 2016 @ 5:12pm
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Date Posted: Jun 4, 2016 @ 3:53pm
Posts: 7