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Pop ethics can shift from one tier (nothing, normal, fanatic) and one class (next to current one on the ethos wheel, ether side) per shift. That means your rebellious pop went from fanatic militarist to fanatic xenophobe during the course of one year, and could have also became a fanatic spiritualist, or any of the above except normal instead of fanatic. Pops can also lose a normal trait and gain a fanatic one, but this will take 2 years to do. Pops gaining an ethic trait from nothing will usually have it be ether one of your governing race's ethos (if divergence is green) or one from another pop on their planet (if divergence is in the red), expanded on as follows.
The more pops of an ethos there are on a planet, the more likely the rest will shift to their ethos if divergence is in the red. They may also return to their orginal empires governing ethos (if their orgin empire still exists). This means you can quickly have rebellious populations go out of hand if not properly controlled.
A great way to kill off any divergence is the Will to Power tech, which is a rare late game tech, yet allows you to cull almost any ethnic divergence on a planet with enough investment.
Sorry if its a late reply.
Well, the next step after that is Fanatic Individualist, so hopefully he makes that jump quickly.
I'll have to look out for Will to Power. All I know at the moment is that I don't have the option to Purge or Forcibly Resettle. I think I've seen Artificial Moral Codes (an early prerequisite for that part of the tree) pop up, but since the -10% Resettlement Cost and the Edict weren't something that was going to be useful, I skipped it. Fortunately I have a Scientist who has Spark of Genius which will make it more likely to show up.
I really like the Stellaris "Deck of Cards" Technology system, as it makes every game play out a bit different since you never know which Techs are going to be available to you at any one time, and having to make a choice between two that you want.