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Usually it's easier to get encryption modifiers then codebreaking modifiers anyway though so it takes a while to actually do anything useful with spying.
For the Sentry Array, also no it adds straight to base intel there is absolutely nothing you can do to modify/counter that.
Even then why would it matter they wouldn't need intel to know where your fleets are because they can already see them.
Ai also does not bother building counters to ship builds.
If your against a human player they can just take a look at the ship appearance and take a rough stab at your technology level to guess the weapons on your ships.
Having lots of sprawl makes ai operation complete faster.
I highly recommend the espionage tradition line combined with enigmatic engineering ascension. If you can pick up things along the way that reduce sprawl. If you can't get the tech advantage use civics and things that increase encryption.