Stellaris

Stellaris

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EleventhStar May 30, 2022 @ 4:02am
How do i manage jobs?
All jobs on my planets are automatically highest priority, so if i want to prioritize a job i have to de-prioritize _every_ other job.

Is there a menu somewhere to do it globally so i at least don't have to do it for every planet?

what does the little star mean when you click a job?

is there a mod to make global priorities or at least set all jobs to medium priority as the default?
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Showing 1-9 of 9 comments
Elitewrecker PT May 30, 2022 @ 4:04am 
Clicking a job means the game will fill prioritize filling that job first. starting by moving pops from existing jobs.
EleventhStar May 30, 2022 @ 4:08am 
Originally posted by Elitewrecker PT:
Clicking a job means the game will fill prioritize filling that job first. starting by moving pops from existing jobs.

it says it's per strata and it kinda looked like it filled up rulers first.
Elitewrecker PT May 30, 2022 @ 4:13am 
That will take priority, the higher tier jobs will be filled first (except with gestalt empires, those can shift around as they like).
But if there are vacant jobs in the rulers for example, you can switch existing ruler pops around by prioritizing a job.
Last edited by Elitewrecker PT; May 30, 2022 @ 4:13am
Meewec May 30, 2022 @ 4:42am 
Originally posted by EleventhStar:
it says it's per strata and it kinda looked like it filled up rulers first.
yup, pops will fill the highest unfilled job they are allowed to. the way i manage jobs(except in a few special cases) is to only build jobs when i need them or am about to need them
Zane87 May 30, 2022 @ 5:19am 
Originally posted by Meewec:
Originally posted by EleventhStar:
it says it's per strata and it kinda looked like it filled up rulers first.
yup, pops will fill the highest unfilled job they are allowed to. the way i manage jobs(except in a few special cases) is to only build jobs when i need them or am about to need them
This. With automatic pop resettlement it's also quite manageable.

It also helps to specialize planets, so building more jobs there doesn't change the job distribution too much.

With the overall lower growth it's manageable without much micro, just build 2 districts everywhere every other decade.
EleventhStar May 30, 2022 @ 5:47am 
Originally posted by Meewec:
yup, pops will fill the highest unfilled job they are allowed to. the way i manage jobs(except in a few special cases) is to only build jobs when i need them or am about to need them

does indeed seem the way to go is to only ever build buildings/districts is when there is unemployed pops. despite building spot open popup.
VoiD May 30, 2022 @ 6:20am 
Would be nice if there were priority levels, like gold, silver and bronze.

It happens very often, that in some planets i want to fill 2 job types, but whenever I click one it empties the other, very annoying.

IE: In a new planet I might want to fill up the metalurgist or researcher slots, so, instead of emptying something else, it will move telepaths over to that job making crime rise and losing the total output bonuses for the planet.
Meewec May 30, 2022 @ 6:56am 
Originally posted by EleventhStar:
Originally posted by Meewec:
yup, pops will fill the highest unfilled job they are allowed to. the way i manage jobs(except in a few special cases) is to only build jobs when i need them or am about to need them

does indeed seem the way to go is to only ever build buildings/districts is when there is unemployed pops. despite building spot open popup.
if you've got clerks and are fine on energy and amenities go for it, the building or district will likely be a bit more impactful unless you're focusing trade on that world
mss73055 May 30, 2022 @ 7:43am 
You don't, except for your home world during the first 5 years.

Set the planet specialisation and give the gouvernors a dime.
Last edited by mss73055; May 30, 2022 @ 7:43am
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Date Posted: May 30, 2022 @ 4:02am
Posts: 9