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It always applies, but it's capped at 100%, so if a ship has 0 evasion, you will always hit it if you're at 100% accuracy. But if a ship has 50% evasion, you'll still only hit it 50% of the time, even with 100% accuracy. Base Accuracy depends on the weapon used, you can see it in their tooltips.
Tracking exists only to counter Evasion. If a ship has no evasion, tracking will do nothing.
/edit:
A more in-depth explanation can be found here:
https://stellaris.paradoxwikis.com/Space_warfare#Accuracy.2C_Tracking.2C_Evasion
Thanks. Got the math I needed from the wiki link.
Essentially, the Tracking directly subtracts from an enemy ship's Evasion stat, then the Chance to Hit stat is applied versus what is left of the enemy's evasion afterwards.
While I do understand the math, I wish it was displayed a little more intuitively in the in-game weapon tool tips.
Cheers broski
<salutes with beer>