Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Though to be honest non immortal leaders + life extension tech can reach into the couple hundred years. Which stellaris games are normally only 300-500 years long so leader length once you get to the 120's range starts to matter less and rather what traits they have.
In normal game you need to choose between these 3 ascensions, but there are mods where you have no restriction.
And machines is the easiest to get immortal trait on your leaders. Though I found that they still manage to break down pretty easy up to the point that I feel they are even shorter lived then then the organic races.
He didn't get his text-to-speech device until later.
danny XD no man your missing the point.
lemme go in further detail.
i wanna start the game with one leader, he will never die, constantly lvling up as well (maybe give him or her a max cap of 20?)
maybe even add some flavor in there as well, such as a higher chance of other leaders rebelling just to balance somethings out?