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these ships look good and functual at the same time
Yes. My basic human empire designs all still use the mammalian ships, they fit much better IMO. I use the "humanoid" ships for my machine empires.
Space ships should be spherical (except hyperspace "engines" or something similiar). Sphere have best surface-to-volume ratio, so with same mass of armor we will get most possible protection = win.
Besides, they're terrible for weapon placement.
how 360 degree weapon mounts no blind spots and you can spin to spreed damage
How would you mount a weapon emplacement so that it can fire from all sides of a sphere? It just doesn't work. If you have a sphere, it will always either have massive blind spots or have a large number of weapons that can't be brought to bear against any single target. What you want is either a long thin ship, so you can have something like a traditional battleship weapon layout, or a triangle, so you can focus all your weapons towards the front, while still being able to effectively engage things from the sides. It really depends on if you want to engage frontally or broadside-on. Personally I prefer broadsides because they make it easier to dodge since your main engines are facing perpendicular to where enemy fire will be coming from.
Missiles. You know - civilized countries able to use vertical launch missiles.
You cannot really dodge in space, because of orbital mechanic.
And sphere will offer most firepower - whole frontal projection with direct hit weapons, whole "back" projection with missile launchers.
Spinal weapons is stupidity of sci-fi writters (mostly non-engineers), because ships with them will be too unreliable and insanely fragile.
Ahem...
1) They will be hard limited by "projectile" speed. With laser-like (c-speed max) weapon we will have very limited range (without FTL-radars even tiny range for space combat - several light seconds), while missiles will have no problem with range like whole solar system, so...
And I don't mention beam dissipation issues that don't seem even theoretic solution (without magic) now.
2) They take too much space and it's a single system. So you will either forced to build mulitple redundant sub-systems (making them taking much more mass&volume and reducing their overall efficiency), or deal with it, but every penetrating hit that will come in this area will leave you defendless.
They will be literaly "glass cannons" and as we know from real life wars - such weapons rarely perform well. Only when they able to get insanely advantages (like carriers vs battleships in WW2) such "glass cannons" had won.
You are overestimating misiles: sure, you can fire them across the solar system, but they still need to be in close proximity to do any damage. Irradiance (power per square meter) decreases proportionally to R^2, meaning that detonating a 10^18 GJ (0.25 gigaton TNT) nuke in perfect spherical explosion (not like there's currently any other kind) 0.1 light second away from the target results in only 1kJ (0.25 gram of TNT) being applied to every square meter of the target.
Only one "modern" plane carry gun as "spinal weapon", and it was a big mistake (A-10 gun is too heavy and as USA AF discovered later - were unable to score penetrating hits against moving soviet tank - even burnt one* (!), so was mostly useless).
*burnt tanks&armored vehicles are never repaired because after large fire inside vehicle it's armor became too weak and unreliable.
Even one-trick-pony like submarines with ICBM aren't spinal one.
Nuclear blast-powered X-ray laser warhead is saying "hello", my friend :) And making enemy PD cry :)
Plus you're ignoring big problem of impact shock - space ship is very small object (compared to planets) so even with theoretically enough armor tp withstand hit it can't do it without internal damages (caused by armor itself, when it's trying to spread excess energy).
There also X-ray and neutron problem - on Earth they're eaten by athosphere and generate shockwave, while in space nothing will stop then. Surely, in space nuclear blast will have less effective range, but in same time it will be MUCH more deadlier inside it.
I don't trying to say that missiles are ideal weapons. But as we see in modern navy - without MAGIC that allow guns have similiar range missiles are out of competition.
And with MAGIC guns are out of competition - exactly what we are seeing in fantasy Stellaris now
You realize that drone will do the same job and has a chance of actually returning intact?