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Any idea on how to go about getting trade to use Hyper's? Do I need to have my stations daisy chain trade maybe? I think most of them are all routed to go to my capital planet. Maybe if I have each station routed to nearest next trade hub? I am not sure. Would be nice if there was a button I could just click to "route trade through Relays" or something..
Thanks for the help.
Regardless, I would think piracy should be very hard to achieve IF trade is going through the Relays. I just can't tell if it is or not lol.. And yeah, my fleets that are using the Relays aren't staying in the systems long enough to reduce Piracy. Kind of thinking i need to remove them but that would really suck and am not even sure you can..
Even if they don't stay a long time in one go, if the fleet is patrolling, constantly moving back and forth the same systems, it should still be reducing the piracy on those systems in the brief moments they're there so over time the total piracy should be reduced.
Seems like the only way out is a gate in every system.
If you're having Piracy issues, either build more starbases with 6 hangers (DPs provide no anti-piracy benefit that I'm aware of), or build a corvette fleet and have them patrol problematic lanes; yes they move faster through the systems, but they also return to the system proportionally sooner.
Also how do you have 500+ trade flowing through a system distant enough that your capital isn't collecting it before owning a gateway? ....Wait, your home planet has a starbase with 6 trade ports, right?
I have Citadels around 90K with hangers/DP's and its only decreasing Piracy by 92.00 yet I have over 600+ Piracy. I mean just adjacent to a Bastion has Max Piracy. The reductions they offer are trivial at this point. The only benefit right now is that they Suppress piracy in the System they are built. I have already devoted at least 1/3-2/4's of my entire Starbase capacity to Piracy suppression.
Corvettes are the best way but again, they aren't lingering in systems enough to reduce Max piracy to 0 aka Suppressing Piracy in the system. I already have 4 800-900 Piracy Suppressing Corvette fleets on a Single route and it's doing very little. I took a screen shot but I have all the fleets running on this route, plus 3 Bastions decked out with hanger bays/DP's and it's only reducing amount by 92.00 so literally the systems right next to my Bastions are experiencing Max Piracy which is nuts..
Thing about Gateways, is I don't have the technology. My place in the galaxy didn't have any Gateways to reverse enigineer. Only have a Wormhole in my system. I didn't even get L-Gates (which am happy about tbh). All I have are massive Hyper Relays spread across and yeah, my Piracy was much better until I hooked up the Relays that's all I know. Seems they made the Piracy worse because fleets aren't staying in long enough. It's at the point where I'll need to devote 90% of my Naval Capacity to Corvettes and park a 800-900 Anti-Piracy fleet in each system along a given route. Seems totally busted rn..
Just an example. I have 3 Bastions with Hangerbays/DPs with a max of 3 systems apart from nearest next Bastion and Piracy is still over 550+. In fact in the image, that amount is from a system right outside of "Macrosoft" which is a Hangerbay/DP Citadel. I also have my fleets on this particular stretch but they aren't in the said systems long enough to make a difference I don't think. It's like I'll need to build a Starbase in every single Sector or place a Fleet in every single sector. I don't remember it being this bad and it seemed to ramp up when I make the Relays all over my map.
https://steamcommunity.com/sharedfiles/filedetails/?id=2810855800
Just to see the overall look of my Empire and the amount of Relays I got going on.
https://i.imgur.com/xj38R9I.png
Have two primary routes, on the left of my Empire I have a single fleet of 800'ish piracy suppression and butt load of Bastions and on the right I have 3 fleets of 800'ish piracy suppressiion, again with butt load of Bastions.
Edit1001: Anyways am out of ideas on how to tackle this without devoting most of my naval capacity/starbases to countering the piracy. I think at this point am just going to live with it and get pirate spawns and lose 40-50% of my total trade value. Nothing really seems to work aside from parking big fleets or building starbases. Unless I am missing something I think this needs to be patched. Pretty unrealistic how bad Piracy is rn. lol
I'm pretty sure, positive in fact, that Paradox solution to piracy isn't to build a gate in practically every other system in your galaxy spanning empire.