Stellaris

Stellaris

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RawCode May 4, 2022 @ 4:06am
Progenitor origin is garbage
well, i expected devs to make progenitor hive as hivemind that allowed to make hivemind vassals and utilize all new systems as hivemind.

instead we got micromange hell ships

really?
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Showing 1-15 of 27 comments
DiscoShark May 4, 2022 @ 4:12am 
It wasn't explained very well. Apparently the origin is what you suggested - a Hivemind that can make vassal Hiveminds.
RawCode May 4, 2022 @ 4:15am 
it obviously not allows to make vassal hiveminds, it just allow single flavor building, i really expected this origin to be absurdly OP stuff, like federation start, but hivemind and with vassals.
Half Phased May 4, 2022 @ 4:37am 
It seems like a turtlers dream, with the starbase building offering +65% fire rate to ships in the same system, along with other bonuses. Well have to wait and see how progenitor vessels work, but it looks to be exceptionally good for hives looking to turtle.

And the ability to release sectors as vassals, stronger ground armies, leaders gaining experience freely…
Astasia May 4, 2022 @ 4:40am 
I'm fairly certain how it works is all ships always have -50% penalties to the listed stats and having an offspring ship or station building adds a +65% bonus, resulting in a +15% net bonus.
Danny May 4, 2022 @ 4:41am 
Why are people so quick to complain to something new, they haven't even tried out themselves?!
RawCode May 4, 2022 @ 4:49am 
Originally posted by Danny:
Why are people so quick to complain to something new, they haven't even tried out themselves?!

because people allowed to complain?
mister_lobos May 4, 2022 @ 5:01am 
Danny: "Why are people so quick to complain to something new, they haven't even tried out themselves?!" (no idea why the "quote" button is not working... maybe steam is mad at me)

people like to complain... humans define themselves by their suffering. (or something like that.. it's a line from the matrix, that is actually rather accurate)
instead of "hey new optional content" it's always "why would they force me to buy more useless crap"
Rhapsody May 4, 2022 @ 5:07am 
Slow down there, oh enlightened one, before you ascend to higher state of being. ;)

I don't know how the first implementation is going to be like (I prefer saving detailed looks for when the content is actually out), but the direction is certainly right. Hive Mind needs its vassal stuff too. :)
Seaghauwn May 4, 2022 @ 5:16am 
Originally posted by RawCode:
Originally posted by Danny:
Why are people so quick to complain to something new, they haven't even tried out themselves?!

because people allowed to complain?

its fine, you just need to realise that the guy who does the origin reveal sucked at his explanation here is what we know about it:

- you can release your boys as a vassal and they also adopt your origin, the devs mention this in forums
- you get to build special ships that grant bonuses in fleet power (not shown what the fleet bonuses are but shows in text that you gain bonuses) but you get bad voodoo if they are not in the fleet (-50% accuracy, speed, fire rate, er other thing) so similar to tree of life, gain bonus but it's absence destroys you.
- you get a replacement to spawning pool that does the same thing BUT adds 10% bonus to menial which for hives is pretty good, plus you get to build it on your vassals planets using the holding system.
- you get a starbase building which is great for being a turtle
- there might be a pop decline if you don't have the progenitor nest, I am speculating on that one because I saw a symbol on the planet that did not contain a progenitor nest and it reminded me of the clone origin.
RawCode May 4, 2022 @ 8:20am 
due to match behind bonuses, building slot for 10% menial drone output not really worth it.

yes pop growth is nice, but sometimes you need all slots for other things.
Radene May 4, 2022 @ 8:37am 
Originally posted by mister_lobos:
people like to complain... humans define themselves by their suffering. (or something like that.. it's a line from the matrix, that is actually rather accurate)

Humans are foolish creatures.
Ryika May 4, 2022 @ 8:42am 
Originally posted by RawCode:
due to match behind bonuses, building slot for 10% menial drone output not really worth it.

yes pop growth is nice, but sometimes you need all slots for other things.
What? Constructing the Spawning Pool on every planet is literally the backbone of playing a Hive Mind. This building is a replacement for the Spawning Pool that offers even more bonuses on top of the already insanely strong building.

The very idea that you'd skip it for literally anything, other than maybe temporarily to rush a neighbor, is a utterly ridiculous.
Last edited by Ryika; May 4, 2022 @ 8:43am
RawCode May 4, 2022 @ 9:28am 
Originally posted by Ryika:
Originally posted by RawCode:
due to match behind bonuses, building slot for 10% menial drone output not really worth it.

yes pop growth is nice, but sometimes you need all slots for other things.
What? Constructing the Spawning Pool on every planet is literally the backbone of playing a Hive Mind. This building is a replacement for the Spawning Pool that offers even more bonuses on top of the already insanely strong building.

The very idea that you'd skip it for literally anything, other than maybe temporarily to rush a neighbor, is a utterly ridiculous.

after reaching specific amount of pops, your pop growth curve will make pop growth "not that effective", just like robots that need 1000 points at speed of 2

do you really think that single robot pop per 40 years really worth building slot that can be used to host 6 researchers instead?
that 6 researchers over 40 years will produce 150 000 tech points, this is technically 2 infinite techs.

and you can replace that slot on every planet you have and have significant advantage just by allocating one more slot per planet.

also this will cripple habitats by taking away already limited slots.
Ryika May 4, 2022 @ 9:45am 
Originally posted by RawCode:
after reaching specific amount of pops, your pop growth curve will make pop growth "not that effective", just like robots that need 1000 points at speed of 2
The fact that you have to retreat into a situation where you've already accumulated thousands of pops to even begin to make an argument just shows how nonsensical what you said is.

Sure, you can make up some situations where you may not want the building, but in the vast majority of scenarios - on literally every planet during at least the first few decades of the game - you want it, pretty much as the first thing you can get. On any planet that is specialized on producing raw resources - and as a Hive Mind, all of your planets can be specialized perfectly due to hive worlds removing district limits - you want it no matter what the state of the game is.

And all of the effects that it grants are extremely pop efficient due to it all coming from a single drone.

The building is astonishingly good.

Originally posted by RawCode:
also this will cripple habitats by taking away already limited slots.
Hive Minds already spam Spawning Pools on Habitats.
Last edited by Ryika; May 4, 2022 @ 9:45am
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Date Posted: May 4, 2022 @ 4:06am
Posts: 27