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Vanilla wise though, I've gotten zero to no use out of them otherwise. Before any of them came out there was a mod that did better with fewer bugs.
As for breaking saves, ANY new update to the game can break your save.
And yeah pretty much every new update you gotta restart or roll back to finish your older save
Having most or all DLCs opens up a lot of alternative playstyles and expands the game's features quite a bit. The amount of stuff you can do is greatly expanded, and the overall experience is a lot better. Some DLCs are better than others, but in the end, having the full package opens up all the options to choose from, so it's not a bad idea to get it as a package when it's on sale.
I would still look into UI mods though, since the original UI - especially the outliner - is rather wonky, and doesn't make good use of the space that it has available at all.
for the race specific ones its only "more" fun if you actually play them or make empires that then can spawn in your games
But i like to have it all played ones (every type of goverment and ethics)
and all of them are fun if you go for it (try fanatic pacifist / xenofile megacorp and become an economic power house, will try this first when the new expansion is here where Mercenaries become a thing <3)
since the custodian team now goes back to all DLC's to allign it with there "standard" aka that a race pack actually gives specific race things instead of just an custom race picture it adds more (which was missing at first) value to the dlc's
i "never" use mods (only used a scaling mod for the ui / a "fix" on the growth per pop which is now a setting) only play vanila with the settings that are available, nearly got all achivements and have roughly 2000+ hours on the clock (2 achivements still elude me will go on the hunt again with the new dlc (expansion) out on 12 of may)
I mostly play solo or with a friend where we together form an federation and form our own goals
DLC Stellaris is far better then Vanilla Stellaris