Stellaris

Stellaris

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Ouroboros May 19, 2019 @ 8:17am
What is considered WIDE? What's considered TALL?
Like how many planets do you have before you're not tall anymore? How many is considered legit wide?
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Showing 1-15 of 59 comments
aquaricorn May 19, 2019 @ 8:23am 
Probably no set number to it, but think of it like this: Fallen Empires are probably "tall". Certainly going under your admin cap is going to keep you from any penalties so that could also be considered playing "tall".
Nolo Contendere May 19, 2019 @ 8:46am 
If you don't have more than one sector, you might be tall :lunar2019laughingpig:
Exarch_Alpha May 19, 2019 @ 10:18am 
Tall is focusing on planets and edicts, wide is getting systems with as much influence as possible.

Other way of thinking is that tall means most sprawl is because of planet development while wide means sprawl by expanding number of systems.
Malaficus Shaikan May 19, 2019 @ 10:18am 
Originally posted by Nolo Contendere:
If you don't have more than one sector, you might be tall :lunar2019laughingpig:
This is a good way of looking at it.

From my understanding:
Wide vs tall isnt how many planets it is what kind of planets.
Tall players pick good planets and focus of making them as good as possible.
Wide player take whatever they can get there greedy little hands on and put only enough effort into it to make sure it isnt going to revolt.

Basicly a tall player will look at a ice planet and say: Not worth it.
A wide player would say: Stop whining and get me more minirals.

Wide players focus on quantity over quality where tall players focus on quality over quantity.
Wide players tent to be agressive because you have planets and they want them.
Tall players tent to be more federation/vassal focused as they dont want your crap underdevoled planet.
Last edited by Malaficus Shaikan; May 19, 2019 @ 10:19am
happyscrub May 19, 2019 @ 10:41am 
Wide is getting many pops which is usually achieve thru many planets because how pop growth is. (More pops mean more districts)

Tall is instead of getting many pops, it focus on making the few pops you have more efficient. (more buildings and tech to make jobs better)
Wraith May 19, 2019 @ 10:41am 
When I play tall I expand only to a certain point then declare I will defend here and start to develop the territories and completely specialize them as fast as possible (out tech your enemy and have a faster war economy then they do). Any war outside borders will be to either cleanse or to be made vassal out of anyone I defeated.
Ruges May 19, 2019 @ 1:40pm 
Tall is playing at or below administrative capacity. Think of it as building up a smaller area, IE tall.

Wide is playing over administrative capacity. Think of it as taking as much territory as possible, IE wide.
Exarch_Alpha May 19, 2019 @ 1:58pm 
Rubbish. Going above limit is TOTALLY possible with planets only
Ruges May 19, 2019 @ 2:08pm 
Originally posted by Exarch_Alpha:
Rubbish. Going above limit is TOTALLY possible with planets only
exactly thats why you cannot say tall is focusing on planets and edicts alone.
Army Pea May 19, 2019 @ 2:09pm 
Wide and Tall strategies for Stellaris have changed drastically over the last 3 years.

Currently in 2.2 I would venture to say the consensus is wide game play is going over the administration cap and tall is staying under it.

Meewec May 19, 2019 @ 2:16pm 
Originally posted by Exarch_Alpha:
Tall is focusing on planets and edicts, wide is getting systems with as much influence as possible.

Other way of thinking is that tall means most sprawl is because of planet development while wide means sprawl by expanding number of systems.
then you get games like my current one where your home sector has 14 colonized planets, 1 planet uncolonized and cybrex alpha waiting to be fixed up.

granted my home system has 7 colonized worlds.

WHAT WAS, WILL BE; WHAT WILL BE, WAS
vkobe May 19, 2019 @ 2:19pm 
Originally posted by Ouroboros:
Like how many planets do you have before you're not tall anymore? How many is considered legit wide?
building skyscraper or underground building is tall

wide is conquer other lands ^_^
Azrael May 19, 2019 @ 2:55pm 
Well, I'd say Wide = taking as much space as possible, not so focused on planet development.
Tall = focused on planet development, not so much space grabbing.

But I wouldn't call one strategy necessarily superior over the other, since it also comes down to what government you play. A Pacifist couldn't play really wide imho, except you're pretty quick
with grabbing space.
Azor May 19, 2019 @ 3:28pm 
Wide conquer, tall vassalize.
in other words
Wide focuses on developing its fleets and conquering other empires early, while Tall focuses on early economy development focusing on research output in order to get an advantage on mid-late game.
DankDansk (Banned) May 19, 2019 @ 3:34pm 
Originally posted by Ouroboros:
Like how many planets do you have before you're not tall anymore? How many is considered legit wide?

Wide is considered sacrificing development for rapid expansion and tall is sacrificing rapid expansion for development. You can balance this, but it's usually better to start out Wide and end in tall.
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Date Posted: May 19, 2019 @ 8:17am
Posts: 59