Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ie u want 20 corvettes asap and the money to upkeep them
4 pool rush not so much :)
Starbases are weak late game, but early on are quite effective. Though without FTL inhibitors you should use corvettes to drag the enemy fleets into the starbase.
If you can't do any of this then don't bother playing for the early game.
2. When you get better ships like destroyers and cruisers, do you just add them to that 20 corvette fleet you mentioned earlier
3. Should i really only have 1 fleet at all times?
1 Yes
2 Also yes but by then you'll already have the cap at like 50 or more and the command limit will also be higher as well.
3 in the early game its always better to have 1 fleet since A ur empire is tiny and you need all the fleet power that u can get plus having them parked in ur empire home system s starbase is great since it comes with a module to decrease upkeep of ships by 25%
once you have the ability to have like 100 ships then i would spilt them but it depends on your game sense when u do that.
Its in all games as well its a bit like when u ride a bike u gain whats called 'muscle memory' ur body remembers how to bike so u can do it again.
For example, if you're a tall empire that doesn't have many systems and is pretty well defended with only 1 or 2 hyperlanes into your territories and no wormhole's or L-gates then you only need a single fleet. However, if you're a wide empire, have plenty of enemies and have plenty of places to be attacked from, having multiple fleets is usually better.
Typically, you want/need to have less fleets but massive ones as you'll find yourself punching up until the late game. For example, Leviathans, mid and late game crisis' and enemy empires on higher difficulty levels. But it really just depends on what your empire is looking like. The messier your borders, the more fleets you might need. Hence the game sense. What's important to keep in mind is what's necessary to win the war itself. For example, it's not really a big deal if the enemy has some loose fleets in your lands UNLESS it's a total war (and they're taking full control of your systems/planets) OR they have a colossus. Usually you can just ignore them, take your claims and defend what they claimed (usually the systems that directly border them) to peace out with ease.