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Well, at least this is my idea how it works.
Hmm Is that which the "anomaly discovery chance" is used for? So a higher discovery chance make it more probable to generate an anomaly? Makes that trait a lot more important than I thought.
That explain why in some games I find lots of anomalies and in some a lot less.
Did that change? I thought it was 10% and increases by 10% each try
Those numbers would essentially mean an anomaly per 5 planets or so.
Thanks, not sure where I got that
I think we are talking about pretty much the same thing. Your explanation might be closer to the mechanics of the game, while mine is... stupid, but means almost the same.
The only real difference is that every empire has its own chance to find the annomaly in the system - not the first empire to enter it. If first empire fails to discover the annomaly, then every next empire has its own chance to find it. Or not.
At the end of the day there can be only one annomaly in each system and annomaly once discovered is safe, since no other empire can take it.
But yes, it's mostly small details, the grand picture is the same. Still think it's worth pointing out though, since those small details lead to some pretty interesting decisions that you can make.
Worth noting that it's per planet though: Two empires in the same neutral system can survey two different planets and each find an anomaly for their empire. Only a specific planet that has already been surveyed by some empire cannot generate any anomalies anymore.
No, there is no "one anomaly per system" limitation. But yes, anomalies are safe. Only issue is that the other empires may eventually claim the territory and close their borders towards you.
But yes, if this is a planet creating annomaly, not the system, it makes a change.
I guess this also means that resources revealed by surveys aren't available to other empires either?