Stellaris

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VoiD Apr 26, 2021 @ 3:16am
Menacing Cruisers: Underwhelming?
Looking at ship designs, it doesn't seem particularly useful, what is it for?
1L 2M 2S weapons seem pretty terrible, sure it has HP but is that it?
The other 2 menacing ships seem much, much better.
https://stellaris.paradoxwikis.com/Ship_designer
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Showing 1-14 of 14 comments
Lukkyb Apr 26, 2021 @ 3:19am 
Tbf the main selling point is the fact they cost minerals and not alloys so fleets can be quite cheap
talemore Apr 26, 2021 @ 3:24am 
2M laser 2S kinetic 1 main gun.

Need 2 cruisers with different main guns.
Likely a meta build for someone who has all the tech.
Sea Base Apr 26, 2021 @ 3:34am 
Originally posted by Lukkyb:
Tbf the main selling point is the fact they cost minerals and not alloys so fleets can be quite cheap
100% this.
Though frankly by the time I hit the point of becoming the crisis I had more than enough alloy per month to just pump out battleships. Would be interesting if you were going early game crisis though.
Lukkyb Apr 26, 2021 @ 3:44am 
Originally posted by Sea Base:
Originally posted by Lukkyb:
Tbf the main selling point is the fact they cost minerals and not alloys so fleets can be quite cheap
100% this.
Though frankly by the time I hit the point of becoming the crisis I had more than enough alloy per month to just pump out battleships. Would be interesting if you were going early game crisis though.

true but a fleet of Crisis ships allows you to not have so much sunk onto reapirs and new ships in alloys but moves one of it to minreals which again you will likely have alot of
Elitewrecker PT Apr 26, 2021 @ 4:30am 
Same as normal cruisers.
Radene Apr 26, 2021 @ 4:35am 
Originally posted by Elitewrecker PT:
Same as normal cruisers.

Yep. Cannon fodder, those.
VoiD Apr 26, 2021 @ 4:47am 
Originally posted by Radene:
Originally posted by Elitewrecker PT:
Same as normal cruisers.

Yep. Cannon fodder, those.
That's the odd thing, don't crisis fleets use special modified cruisers and nothing above them?
And aren't they stronger than BBs?

I don't get why the special Crisis Cruiser is a worse version of the regular cruiser that's often regarded to as the worst ship in the game that doesn't really fit any of the fleets.

It can't get 2Ls like the regular cruiser, and having 1L 2M 2S means it can't specialize in any range either, it's probably the worst design for the worst hull in the game isn't it?

At least the corvette can have 2 A slots making them dodging gods (Though I wish I could use the missile slot as well), and the special destroyers are pretty cool allowing missile slots for some funky experiments, but the cruisers are just plain bad.
Elitewrecker PT Apr 26, 2021 @ 8:35am 
There are no menacing battleship?
There is no menacing battleship, but of course you can still use any non-menacing ship designs. No reason you can't have a fleet of mostly battleships protected by a wall of mineral fodder.
Ryika Apr 26, 2021 @ 9:00am 
Menacing Cruisers seem rather underwhelming. Their weapon loadout is lacking and inconsistent, and without a Hangar the stats just don't have enough overall value for the fleet power they take up.

Menacing Corvettes can't carry torpedoes, so on paper they don't appear very good either.

Menacing Destroyers on the other hand are pretty well rounded overall. They can fire a big volley with an L slot per ship and turn the battle in their favor right from the start. Won't do a thing against equal amounts of fleet power invested into battleships, but they're SO very cheap for what they do.
Last edited by Ryika; Apr 26, 2021 @ 11:01am
CrUsHeR Apr 26, 2021 @ 9:11am 
IIRC they get unique bonuses from crisis perks, in addition to the global 50% weapon damage.

Main purpose is to have cheap trash ships to throw at the enemy, which goes hand in hand with the reduced war exhaustion as crisis perk.
talemore Apr 26, 2021 @ 9:27am 
Originally posted by Ryika:
Menacing Cruisers seem rather underwhelming, for some reason they're woefully under-statted for the amount of naval capacity they take up.

Menacing Corvettes can't carry torpedoes, so on paper they don't appear very good either.

Menacing Destroyers on the other hand are pretty well rounded overall. Won't do a thing against equal amounts of fleet power invested into battleships, but they're SO very cheap for what they do.

Wich is acting like corvettes or a bad artillery with 1 gun. You can either build your own corvettes with alloy or use the destroyers. Sure you can build lots of them like the role of a corvette. It all depends on how much meat you can stack to prevent them from being killed
Terijian Apr 26, 2021 @ 10:57am 
normal cruisers seem better but paying for them with minerals is more than worth it in a trade off. use those alloys for matter decompressor or something, your fleets essentially free and endless
VoiD Apr 26, 2021 @ 12:03pm 
Originally posted by Elitewrecker PT:
There are no menacing battleship?
Nope, that's the biggest menacing ship before the star killers.

idk, I just felt like it was the worst ship design I could ever imagine, terrible loadout with as much firepower as a regular destroyer for a much higher cost and fleet cost, and even though it's mineral... It's not that cheap anyway.

All menacing ships can be produced very quickly tho, but idk if there's a point in producing BB artillery fodder that does no damage like that

And if the loadout wasn't bad enough, there's also the fact that it has even less weapon value/slots than a regular cruiser, and cruisers, like you guys said, are quite a joke.
Last edited by VoiD; Apr 26, 2021 @ 12:04pm
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Date Posted: Apr 26, 2021 @ 3:16am
Posts: 14