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Ok, here goes nothing. =)
It's like asking: "Which movie in this franchise should I watch first?" and then someone answers: "Watch them alphabetically." - there's no coherent logic behind it whatsoever, and if the result is good, it's purely by coincidence.
Generally speaking, you want UI mods first, then overhaul mods / mods that override things, then compatibility patches for mods, and then standalone mods. This still doesn't guarantee that things work out nicely, but it's a good start as long as you don't subscribe to 20 mods that all try to edit the same base files.
For a more complex set of mods you probably don't want to rely on the load order, but rather want to use a tool like the Irony Mod Manager[bcssov.github.io] to avoid compatibility issues as much as possible. It's a lot more complicated than just putting mods into a neat order, but used properly, it'll prevent a lot of problems.
I tried irony but I found it complicated and sluggish, and that whole "just merge everything" didn't make sense to deal with conflicts
Does anyone know how to enable greater Point/Picks, whether by mod, or by just permanently altering the game code? Im more interested in Point Balance, and could not care less about balance in total picks.
And the thing about prefixes is incorrect. The only prefixes you can really use are the old "load first" prefixes such as as row of exclamation marks, since in older versions of the game, the files were just loaded alphabetically.
This doesn't mean that a mod that doesn't have a prefix doesn't need to be put in any specific place.
Yeah, it's somewhat complicated, but it gives you the best results if you're dealing with a large mod collection. Again, not necessary in most cases, but for complex mod sets, it's absolutely the preferred method. Manual load orders work most of the time, even if the person doesn't quite know what they're doing - until they don't.
They're defined in:
steamapps\common\Stellaris\common\species_archetypes\00_species_archetypes.txt
You can simply open the file with a text editor and make the changes you want.
Patching the game will reset any changes you make though.
Gotcha, so Id basically have to make my own mod to do the same and run it last...
Any help on that? lol
Guide for beginner modding etc, or do you happen to know of one?
Thanks for the help!
If you want to do it "properly" and turn it into a mod, that's quite easy, too:
First, open the Launcher, create a new mod and name it whatever you want.
Once you've done that, the game will place an empty folder for your mod in:
Documents\Paradox Interactive\Stellaris\mod
Now all you have to do is copy the file you wish to edit over into your mod, but keep the folder structure intact. So in this case, you want to copy 00_species_archetypes.txt into:
<your modname>\common\species_archetypes\
Then all you have to do is add the mod to your playset, and the game should load it.
And are you saying I need to leave the mod folder where its at or move it?
Sorting mods alphabetically does absolutely nothing, unless the mods are specifically named to be in the right order - which the vast majority of mods is not.
Where exactly do you think Irony recommends ABCD? The official documentation makes no recommendations at all as far as I see, and essentially just tells the user to sort as they see fit.
Sorting alphabetically IS "just winging it". It's putting them in an arbitrary order and hoping for no conflicts or problems to arise. For small modpacks, this will work most of the time, but again... if that's what you're doing, you don't need to worry about load order at all. You're achieving nothing by sorting them alphabetically.
But if you want to sort them, then the chance for things to go wrong when sorting alphabetically is much higher than for things to go wrong if you know the approximate order you want things to be in. Yes, if you follow a logical load order you might still misjudge the situation and put the mods in a bad order, but by following logical guidelines of how mods should be sorted you'll mess up a lot less often than you'll mess up - without even knowing it - by putting them in an arbitrary order, such as sorting them alphabetically.
Secondly, I found Species_Txt, and copied it to my Mod folder, and its working as intended, the problem is I need to apply the Points and Picks modification to the other sub species types like slaves, and origins pops.
Where do I find these?