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回報翻譯問題
DO NOT BUY AWEKENING, IT GIVES CANCER!!!!
Balancing is for the weak! The multiplayer will make you rage quit...
Horatio best waifu!
Stellaris build your own empire with its own politic, origin and species and there are MANY options, ascension percs which can be game changing to forgettable or even HERESY (xenocompatibility, imagine what happened in mass effect after male Shepard banged every alien females of his crew without condom 9 months later), the game is real time, you have mid and end game crisis... The UI is meh, and the graphics are good.
The game is quite balance even there are still bad exploits...
Xenophobia is life, xenophobia is love.
Toasters are the way to go.
By the way, Paradox hate its Q&A team so much they love to keep bugs for years in the game and they are master in the art of having good ideas but adding them in a so poorly way that unless you are a new player you prefer older versions...
Both OST are top noch.
Even if Endless Space 2 is more linear than Stellaris, you are freer in certain area and is more diverse dispite being less open...
I prefer Stellaris but Endless Space 2 is a solid game more polish and less buggy than it.
Don't forget that Endless Space 2 is now a finished game but Stellaris is still in development...
Other than that Kriss just gave an excellent explanation of their differences.
Endless Space 2: Very in-depth combat system, both naval and ground. Decent political system with a genre-standard tech progression system. No culture system that I am aware of. A good number of opportunities for RP, but mostly through pre-written narrative paths only. Interesting gimmicks and playstyles, with significant differentiation between faction playstyles. Beautiful and artistic graphics. Suffers from not really allowing xenophobia beyond being a Craver, which is just a Devouring Swarm, not having much of a modding community that I am aware of, not so much customization with regards to your empire's society and culture, abstracts out pretty far and doesn't allow for much micro-management of planets or planetary specialization (sci-fi staple), and feels extremely cramped in terms of scale. In Stellaris you can expand as large as you like so long as you do your economic homework, in ES2 you are more or less hard-capped on size. A Good game for 4x meta-gamers or aspiring meta-gamers.