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And yet there are apparently still tons of people who think they will not, and if they do, it is a bug related to pre synth ascension policies. Like this streamer, going out of his way to crunch the numbers on how bad clone vats are. That you need almost 3 extra farmer pops to assemble one organically at 3.0 base speed, while only needing the roboticist to construct one at 2.0 base speed (2.3 with the no-brainer assembly speed trait). But it would still be worthwile "if you didn't want to micro the resettling of robots, as they just won't auto-resettle, 'ever'".
Yeah, I think I will just be creating robots. You will have the synthethic tech long before crowding and unemployment becomes an issue, even when playing a habitat species.
Really? They are not even technically free. That's great to know, because I love how droids can work most jobs but don't get locked in strata.
Which is somewhat understandable, as you could consider choosing to resettle a form of free migration.
Its because droids have no unhappiness and thats what I want. When unemployed they just sit around ho hum.
I have never seen a droid automigrate. Their species does not have that policy to allow for it. So they are locked into the planets.
That why I asked about the migration policy for sapient robots. Specifically, do they have the Allow Migration policy? If they do then sure they act like regular people.
Migration policies are ONLY for planets lending out organic pop growth to each other based on migration push or pull AND the ability for organic species on one planet to choose to grow on other planets if they so desire. It is completely seperate from resettlement mechanics, be it auto or manual. Robots can NEVER grow organically anywhere so migration policies do not apply to them, ever.
The only criterium and 'option' to 'enable' auto resettlement is that the pop is a 'free' pop. So even Synths with full citizen rights still do NOT have an 'option' to 'enable' free migration. They just will auto resettle (not migrate, I know it's confusing as resettlement in real life is regarded as migration), as long as they meet the two simple criteria of being 'free' pops and unemployed.
Only Synths and Machine Pops ignore this limitation.
They could introduce a seperate species right for auto-resettlement or change the wording for robot species and give an alternative option. Free pop Synths should NOT be locked into an enabled stance, if for whatever reason you don't want them to, imho.
It would be more in line with organic free pops and even slaves for which you do have 'full' (or at least much more direct) control of this mechanic. Even if that means having to build slave processing plants to enable it for the slave pops.