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No, upgrades are all done at the same time. Compare the new "upgraded" ships to the designs, see if there's any difference.
Yep, you probably have two designs for the same type of ship. Auto design probably caused this.
I'm not at all using auto-generated ships. I design my own ship configs every time I build a new ship class for the first time or unlock a new major component.
Although to be honest I do have auto-generated designs for the Titan and the Ion Cannon, cause I haven't built any of those yet.
https://steamcommunity.com/sharedfiles/filedetails/?id=2499500146
If it's not a bug, then it's incredibly stupid and counter-intuitive game design in my book.
To my understanding, the entire point of having several different classes of the same ship type is to make diverse fleets possible. Some battleships act as carriers, others as heavy artillery. So the main aspect that determines a ship is it's class. If I have say a single class called Arty, then I want all ships of that class to have the same components. If I have 10 Arty-class ships and click to upgrade them, I definitely do not want 10 other Arty-class ships, which are somehow different in design, to be built, but instead I want my existing 10 ships to be reconfigured according to the currently existing Arty design. Building another 10 ships might put me over my naval capacity, I might not have the upkeep requirements met for them, etc.
I'm really trying to wrap my head around the logic of how this is working and I honestly can't understand it.
1) My fleet is in enemy territory and the reinforcements have no route to the fleet so they make new fleet.
2) I build a megashipyard in the same system where there is a shipyard in the starbase. This second one is still a problem in 3.x
Not everytime, but more often times then it should happen.
The upgrade being wonky I have also seen in 3.x but its not necessarily a flaw.
The upgrade (as well a reinforce) will only upgrade the ships it can afford materials on. Sometimes, even in the same ship, if there are multiple components to upgrade, only one will upgrade because you dont have enough resources.
It would be nice if the process told you what or how many ships its going to do each time.
You can kinda game this out by observing the amount of resources the upgrade will cost, and if significantly lower than your current depots then you know all ships are getting an upgrade.
If I have 10 outdated Arty ships in a fleet that has 10 slots designated to Arty ships then.. I don't want any reinforcements. I don't see why the reinforce button would be available. The fleet has 10 Arty ships out of 10 desired Arty ships. Cool. Are they outdated? Yeah its possibly, thats why they can be upgraded. Why is the reinforcement available?