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You can nicely claim systems as it plows through your allies.
You claim, and then you declare war to take those claims.
As for being integrated, you prevent it, by fighting for your independence when you start being integrated.
You got backstabbed by an ally.
True, the AI wasn't specifically programmed with "wait for ally's territory to lose its starbase, then grab it". Your starbase went boom, your ally saw an open angle to get another star system, and took it. Had the roles been reversed, you would have had the opportunity to pull the same stunt while your AI ally just sat there helplessly and went "wtf bro, u suck".
There are legitimate complaints about the AI, but this clearly is not one of them.
Just buying out the AIs key resource systems to force them into an economic death spiral was dirt cheap, cheaper by far then the fleet+infrastructure support.
After 10 years of truce, he declared war to regain control of his systems AND to enforce his one jump of free space between him and any other empire rule. So in the case of one of his previous colonies, his war goal was to destroy it. I found that rather silly. It would have been nice if they could reevaluate their war goals mid-war, at least for this specific type of FE. First take back your systems and THEN determine which systems need to be cleared to enforce the no bordering empire rule.
I guess you have to draw the line somewhere with all the checks needed for any decision the AI needs to make so you just have to go with the flow. Always have a few contruction ships on standby throughout your empire. I believe the AI will never skip more than 1 system from their border to build an outpost. That could be a way to secure your lost systems, by reclaiming lost systems near borders first and then work your way to your inner core from there.
It's bad AI that they don't complain about you grabbing their systems either. Territorial protection should basically be the number one thing that two allied states are concerned about but the game somehow doesn't have a way to recognize it. It's somewhat bizarre in the first place that the AI horde actually destroys starbases and 'deletes' territory when it doesn't happen in regular wars. I guess its a flavor thing because they're violent marauders, but with territory being tied to exclusively to the existence of a starbase it doesn't work well.
That could be true. In my game it was seizing systems in the heart of my empire but that may have been a wormhole there screwing me over. The wormhole giveth and the wormhole taketh away.