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报告翻译问题
Devs don't look here...
In the real game, you'll always have a few factions at least, and in a large empire you're pretty much guaranteed to have all of them. As an Egalitarian you do leech extra Influence from those other factions, plus your own faction approval is very easy to handle through policies alone unlike some others (looking at you, Pacifists) that require you to play a specific way to keep faction happiness topped.
Overall, imho there is no problem here.
+50 Base
+10 Anti-Autocratic
+5 Cooperative Diplomacy
+10 Free Movement
+5 Reproductive Freedom
+5 Born Equal
______
+85
It works the other way round.
The faction approval adds happiness bonuses to pops following the faction's ethos.
This caps out at 80% faction approval.
This happiness bonus stacks with other happiness factors, like living under Utopian Abundance living standards. Pop happiness directly affects their governing ethics attraction and reduces crime.
In turn, happiness boosts the individual Pop Approval Rating in each colony, which is the pop happiness weighted by their political power. This approval rating ultimately determines the stability bonus each colony gets.
The egalitarian demands work nearly equal under all circumstances. And are always in your control. The European living standard offers a flat happiness boost so large you outright enact it at the start of the game. if you play ultra egalitarian peaceful you still can warmonger and your people are fine about it.