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The down side to colonizing them is they can get unhappy and cause a rebellion if you cant stablize the amenties and stablization quick enough. If your econ is strong you should be fine.
There may be other options that i cant think of atm.
You can also use lithoid hive's +5% ascetics to get up to 55% base game, 80% ish once tech is maxed.
Once regular empires reach robot building tech (40 year in ish), robots can be used to colonise. Since robots seem to be able to work all worker jobs are useful on planets with low habitability. Its 100% to the robot normally.
An empire has two options late game if a species can only get to 80% habitability. Convert the non gaia to gaia, or... genetically change the habitat (world type preferred genetic pop trait) preference to the one your colonising. That is of a non gaia one.
What your left with at the end is a struggle you made, but are left with a homeworld with on average 5 extra districts that scales over tech. Also gaia can be used to house species from all over the galaxy imported by immigration.
You want to get an alien species and use that species to colonise. This now that I think of it is the easier route.
Basically its not the easiest origin to play but it can be good.
Which does leave Lithoids as the best option if you have it, as for the Rubicator you need a fair bit fleet power to fight the dragon like any other leviathan so throwing ships at it is probably not a good idea.
Or start fishing for the worm in waiting to get a sweet tomb world preference.
To be honest, you should probably just restart with something less ridiculously anti-synergistic.
Ps I have a severe disorder of starting new games all the time myself.
The way around this is usually to either sign migration treaties, conquer pops that can settle these planets, or to start as Lithoids. You have neither of these options available to you, which is why you're in the situation that you're in.
You can build habitats in the midgame, but in 3.0 they're more of a support structure than a primary planet, and by the time they're done and you're able to settle them you'll already be extremely far behind. Which may not be a problem if you're playing on low difficulties, but I can't imagine it being fun, since you'll be stuck for quite a while longer.