Stellaris
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How can you deal with sluggish scrolling speed?
All windows that have scrollbar, including the Outliner bar on right are really terrible to use. Even if you abandon any thought of using mousewheel and try to drag from the bar itself you realize it's so thin it's hard to grab on! On top of that it's right on the edge where the cursor goes to second monitor.

It's been suggested 3 years ago already, how have you actually been able to play this game? Serious. Where are the hundreds of upvotes to his post that would be needed?
https://forum.paradoxplaza.com/forum/threads/mouse-wheel-sensitivity-option.1076109/
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Сообщения 1630 из 37
Yeah, and why are the scroll bars so narrow?!!!!
To be honest this sounds like an automation problem. Similar to how the devs could have ship constructions pre made to the empire design but have it custom made so you have something to do.

Its the trivialness of the manual that makes up the game.

And short burst outcome the action.

The devs can and likely will eventually automate things but you will see what I mean they will manufacture a new mechanic to fill the manual. So as the player is doing something to say they didn't just watch a movie.

The quality of the game could be to say the quality of the manual. But question is, can the manual be quality?
Отредактировано ScreamCon; 28 фев. 2022 г. в 12:44
Автор сообщения: 76561198000876905
Автор сообщения: Mistfox
By slow I mean that it moves with too little sensitivity. The scrolling itself is fluent (no lag), but the sheer little amount of moving per scroll rotation is a joke. For example here in this forum when I move my scroll the tiniest detectable amount I am seeing a whole comment with several rows. When I move the same amount in the game I am revealing like half of a building! The more building I am able to select the slower and more tedious it becomes. If I change the windows settings it will reflect everything else and I shouldn't really be required to touch my windows settings as they are completely fine. I have this issue only in Stellaris. Every other game also has scroll settings in it. I am pretty much forced to play with at least 2-3 mods to solve this single issue! Tiny outliner, tiny fleets and tiny buildings so I can normally select buildings, armies, fleets and planets. And I am not even playing late game most of the time. I end most games around 2450 etc alone vs the crisis. Keep in mind those mods can cause some bugs for example I am not seeing the names of the fleets or the Pr ratio goes off the unit colored bar etc.
Have you tried turning the mouse "line scrolls per click" up in Windows? If you go to your mouse, you should see a section called "Roll the mouse wheel to scroll", set it to "multiple lines at a time", then turn up the "Choose how many lines to scroll each time". Check if it works, it might be because the Windows setting is too low.

For tiny icons, try turning up the ingame settings GUI to 1.2 or 1.3 (?), it should help. (it makes the icons 20-30% larger.
Отредактировано Mistfox; 28 фев. 2022 г. в 13:34
Автор сообщения: Mistfox
Have you tried turning the mouse "line scrolls per click" up in Windows?
I've just set it up to 100 lines per scroll tick (maximum) and even then at the BEGINNING when I can build only 9 buildings I need to make two scrolls with my finger in order to list the last building. This is not the only menu needing lots of scrolling. Lategame one can build like 30 types of infantry - psionic, slaves, robots, and like 10 different species some of which modified. Same thing for scrolling between planets, shipyards etc.
I am okay with needing to do manually stuff, but the base UI of the game is like a scrolling simulator mid to lategame.
Imagine if I unlock 15-20 buildings per planet! This is like 4 scrolls per planet. The buttons on top for the categories don't help much as they are not saved. Also I need to go over the buildings frequently (every 1-2 years) as this is per design and completely normal.
Now when I think about it it doesn't seem like the Windows setting is affecting it as the zooming in/out is still having the same sensitivity. I am pretty sure that this is something easily changed and shouldn't be such a big deal especially for a game which is updated frequently and is like 6 years or so old...
Отредактировано Тривиум; 2 мар. 2022 г. в 13:22
The outliner needing to scroll is arguably the bigger problem.

The only aspect of the UI worse than the outliner, is the dual-layers of the galaxy/star system map.
Never noticed that the scroll speed was slow. Probably just your mouse wheel isn't sensitive enough?
Автор сообщения: Тривиум
Автор сообщения: Mistfox
Have you tried turning the mouse "line scrolls per click" up in Windows?
I've just set it up to 100 lines per scroll tick (maximum) and even then at the BEGINNING when I can build only 9 buildings I need to make two scrolls with my finger in order to list the last building. This is not the only menu needing lots of scrolling. Lategame one can build like 30 types of infantry - psionic, slaves, robots, and like 10 different species some of which modified. Same thing for scrolling between planets, shipyards etc.
I am okay with needing to do manually stuff, but the base UI of the game is like a scrolling simulator mid to lategame.
Imagine if I unlock 15-20 buildings per planet! This is like 4 scrolls per planet. The buttons on top for the categories don't help much as they are not saved. Also I need to go over the buildings frequently (every 1-2 years) as this is per design and completely normal.
Now when I think about it it doesn't seem like the Windows setting is affecting it as the zooming in/out is still having the same sensitivity. I am pretty sure that this is something easily changed and shouldn't be such a big deal especially for a game which is updated frequently and is like 6 years or so old...
Odd, one "roll" of my mousewheel, the exposed portion, moves down 3 planets for me on the outliner, I just checked. Think it might be something to do with your mouse? Try updating the drivers and see if it improves?
Автор сообщения: CaptainSpacetime
Never noticed that the scroll speed was slow. Probably just your mouse wheel isn't sensitive enough?
It wouldn't explain why the zoom in/out is perfectly fine as well as every other game/app. I also have a secondary mouse (different model/vendor) and it is the exact same sensitivity.
https://forum.paradoxplaza.com/forum/threads/stellaris-mouse-scroll-sensitivity-is-low.1513708/
Are you able to see this post and the two attached pictures better explaining the low sensitivity? Direct links below - I am making the tiniest possible movement of the mouse wheel and as you can see it barely shows the picture of the hidden building. I cannot normally make more than 7-8 movements with my finger, so I barely reveal 1-2 buildings...

https://forum.paradoxplaza.com/forum/attachments/1-png.813511/
https://forum.paradoxplaza.com/forum/attachments/2-png.813513/
buy new hardware. ditch potato
Автор сообщения: Тривиум
Автор сообщения: CaptainSpacetime
Never noticed that the scroll speed was slow. Probably just your mouse wheel isn't sensitive enough?
It wouldn't explain why the zoom in/out is perfectly fine as well as every other game/app. I also have a secondary mouse (different model/vendor) and it is the exact same sensitivity.
https://forum.paradoxplaza.com/forum/threads/stellaris-mouse-scroll-sensitivity-is-low.1513708/
Are you able to see this post and the two attached pictures better explaining the low sensitivity? Direct links below - I am making the tiniest possible movement of the mouse wheel and as you can see it barely shows the picture of the hidden building. I cannot normally make more than 7-8 movements with my finger, so I barely reveal 1-2 buildings...

https://forum.paradoxplaza.com/forum/attachments/1-png.813511/
https://forum.paradoxplaza.com/forum/attachments/2-png.813513/

Tested it and yeah that's how mine is. If I have the mousewheel locked, then scrolling through 11 buildings is ~3 scrolls. To get to the bottom faster I just grab the scroll bar apparently.

Unlocking the mousewheel lets me get to the bottom quickly though, since it just spins freely.

So single "tick" does seem pretty small, but could be exacerbated if your mousewheel has fewer uh "clicks" or whatever per rotation? Pdx could easily double or triple the per tick scroll rate though.
If you feel Stellaris scrolls fast enough, pls do this test. Open Notepad or Notepad++ (doesn't matter which, they scroll the same), then copy paste large text content from here for example and see how many lines 1 scroll does?

To me it scrolls 6 lines and in Stellaris that is atrociously slow still. Just saying that's where your Windows settings come into play. If i were to speed that up it would screw over all other apps such as Notepad.
Автор сообщения: Zaflis
If you feel Stellaris scrolls fast enough, pls do this test. Open Notepad or Notepad++ (doesn't matter which, they scroll the same), then copy paste large text content from here for example and see how many lines 1 scroll does?

To me it scrolls 6 lines and in Stellaris that is atrociously slow still. Just saying that's where your Windows settings come into play. If i were to speed that up it would screw over all other apps such as Notepad.
8 lines for me and 3 planets on the outliner per "scroll". There might be some incompatibility between your mouse drivers and the Stellaris interface then. Can all the people with this problem tell us what mouse they are using? It might be a common manufacturer.
Mouse i use is the rebirth version of MX518. It was a popular old classic which had this rightfully deserved update to its tech.

Edit: If you are curious about technicalities, it has invisible optical reader. The old version had bright red laser or something, making it not emit any light at all is also a safety improvement for eyes.
Отредактировано Zaflis; 11 мар. 2022 г. в 11:09
I am using Hama Gaming Mouse uRage Reaper neo and Mysz Tracer Ghost LE, and both mouses have sluggish scroll speeds - keep in mind that different vendors might still use the same controllers/chips inside. But it doesn't make sense to be a vendor issue if everything else works fine. A simple mouse wheel/scroll should always send the exact same command easily recognizable by Windows as those functions use standards. The mouse driver I have is from 2006 - nothing has changed since then about how a mouse works. Both are gamer mouses with LEDs, but they don't use separate drivers as they are not that expensive/custom.
Maybe most players just got used to the slow scrolling speed and to playing the game at a slower pace. (dunno)
Отредактировано Тривиум; 11 мар. 2022 г. в 10:28
Is it possible that the problem with slow scroll speeds has to do with higher resolution monitors (higher than 1080p) having an issue with the game engine?
The scroll speed is slower in this game than any other game for me. Especially in the outliner. (hardware: 4K monitor & Logitech g-proX mouse)
I tried changing windows scroll speed settings but this does nothing in this game.
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Дата создания: 27 июн. 2021 г. в 10:31
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