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Late edit: I just remembered fighter hangers are also a good option as it drastically increase engagement range
but its stelarias we are talking about so yea
But a inhibitor tech research is quite important and it should not be skipped.
It can proc more often if you assign a particles specialist to research.
The face of the emperor.
"Wait, can they do that? They can't do that, right?"
Maybe we should be able to build a space wall to keep the invaders out. And make them pay for it, of course.
That way even if the enemy wipes the station out, they still cant proceed until they occupy and defeat the habitat. Bonus, you dont loose the system either, so your gateway will continue to work if its there.
Most AI fleets do not have an Army in tow and when they do, its not much.
An upgraded Stronghold to Fortress, Upgraded Precinct House, and an Upgrade Military Academy all in the same habitat along with a Strong/Resilient species to occupy it will provide a dozen or more armies that will take an invasion fleet of 4k power or more to even put up a fight for it.
Add in a planetary shield and it give you a lot of time to come to the rescue before it falls.
FE's are usually the ones that come with that kind of army. AI, not so much.
The AI has more armies in tow than I do!
But never nearly enough to invade a planet solo, so they're stuck bombarding till my fleets arrive...
Meanwhile my giant armies of 5k+ (designed to crush fallen empire homeworlds) jump around with jumpdrives!
Each time they finish a planet, their jump drives are instantly replenished! :D
Hell, if your ships do nothing other than wipe the army fleet out, thats a win, sorta, since your habitat stays up and running.