Stellaris

Stellaris

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Imnuktam Oct 21, 2020 @ 7:03pm
Need help on Rubricator
I keep reading posts about how no one has problems with the dragon when it spawns but they are old, so I am guessing things have changed or I am doing something to aggro dragon.

I am new to the game. Tonight I progressed this event far enough to spawn him for first time. I had a starport with a missle turret it on it rated around 1.2k in that system, and 10 pop on the planet.I had planet settings on .5 so planets are few and far between, this is my second and only option outside of terraforming.

I chose to decipher his language instead of evasive actions as event triggered. He then told me to leave and not come back, which i did with my science vessel that was excavating. He turned on starport and destroyed it afterwards, reducing it to non upgraded port.

It respawned 1-2 times and as it did he burned every colonist I had on the planet eradicating all life.

What did I do and how do i avoid it? Cant figure out how to keep starport from attacking him if that is what triggers it. Maybe original starport should have been downgraded before it attacked him?

Everyone i see that has this event just talks like it sits peacefully guarding that system forever which sounded pretty cool.
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Showing 1-7 of 7 comments
The metagaming solution to that event chain is to not investigate the archaeology site until you have a fleet in the system that is strong enough to defeat the dragon.

Another metagaming solution is to investigate the site without colonizing the planet, then lose the system to the dragon when it appears. Then later you can return with a fleet and defeat the dragon, then reclaim the system and colonize the planet.

If you are not metagaming then what you experienced is the most likely scenario: you colonize the planet, then finish researching the site, then lose the colony and the system to the dragon. This is a painful outcome, but you can return later and defeat the dragon, then reclaim the system and recolonize the planet.

There is no way to colonize the planet, then finish investigating the site but save the planet without killing the dragon.
Imnuktam Oct 21, 2020 @ 7:25pm 
What do you mean by metagaming?

Finally found a link that talked about how this has changed in 2020

https://forum.paradoxplaza.com/forum/threads/rubricator-event-now-wipes-colony.1361164/

Apparently now it entirely wipes planet if you colonize first before defeating it, so even if i go back 8 years in time and play an old save, whatever I do to that planet will be eradicated if I ever finish excavating that site...

:-?
Originally posted by Imnuktam:
What do you mean by metagaming?
In this context, I mean making decisions about how to play the game based on foreknowledge of the possible outcomes of that event, in particular foreknowledge that is not yet available to you in the context of the gameplay so far.


Originally posted by Imnuktam:
Apparently now it entirely wipes planet if you colonize first before defeating it, so even if i go back 8 years in time and play an old save, whatever I do to that planet will be eradicated if I ever finish excavating that site...
I see. Well, in that case the only safe options are to either finish the site before you colonize the planet or just never finish the site.
Imnuktam Oct 21, 2020 @ 7:51pm 
Originally posted by tempest.of.emptiness:
Originally posted by Imnuktam:
What do you mean by metagaming?
In this context, I mean making decisions about how to play the game based on foreknowledge of the possible outcomes of that event, in particular foreknowledge that is not yet available to you in the context of the gameplay so far.


Originally posted by Imnuktam:
Apparently now it entirely wipes planet if you colonize first before defeating it, so even if i go back 8 years in time and play an old save, whatever I do to that planet will be eradicated if I ever finish excavating that site...
I see. Well, in that case the only safe options are to either finish the site before you colonize the planet or just never finish the site.

I appreciate the replies...

That is one brutal event, especially the way I set that game to make each habitable planet few and far between, so they seemed rare and special instead of piling up like work.

I was on year 32 when it happened, and had just my home world and that one. All ai had 1-2 on my large map, with a couple having 3, but I had only discovered half of it.

You are right about metagaming mechanics, I would not want to play this multiplayer and dive into those events blind with how game changing a single one like that can be...

35 years in im really not sure if I should move pop and let it go, reload 8 years ago and avoid ever finishing site, or just start another game and consider it lesson learned...

nilfiry Oct 21, 2020 @ 8:40pm 
Originally posted by Imnuktam:
That is one brutal event, especially the way I set that game to make each habitable planet few and far between, so they seemed rare and special instead of piling up like work.

Ha! Wait until you unlock terraforming. I play on minimal habitable planet spawn because I am too lazy to micromanage all the planets and want to minimize lag, but by endgame, I still end up with more than I care to have.

But to answer your question, your best course of action is to leave the dig site unfinished until you have a strong enough fleet to fight it, so you do not have to restart from scratch at all, as the event may not spawn for you in a second game. Relic worlds are incredibly powerful, so you should keep it if you can.
Last edited by nilfiry; Oct 21, 2020 @ 8:40pm
Imnuktam Oct 21, 2020 @ 9:01pm 
Originally posted by nilfiry:
Originally posted by Imnuktam:
That is one brutal event, especially the way I set that game to make each habitable planet few and far between, so they seemed rare and special instead of piling up like work.

Ha! Wait until you unlock terraforming. I play on minimal habitable planet spawn because I am too lazy to micromanage all the planets and want to minimize lag, but by endgame, I still end up with more than I care to have.

But to answer your question, your best course of action is to leave the dig site unfinished until you have a strong enough fleet to fight it, so you do not have to restart from scratch at all, as the event may not spawn for you in a second game. Relic worlds are incredibly powerful, so you should keep it if you can.

Giving it some thought, I think going back 8 years in time to avoid ever finishing the excavation is the best course of action.

I unlocked Terra-forming first chance I got, because like you, I don't want to micro all those planets so I set habitability low. Unfortunately, as a new player, I didnt realize how expensive a Terra-form would be. 10k is a fortune early game.

P.S, > BTW... What do you set your habitable planet at? I went with either .50 or.75 and turned off the guaranteed chance to have a second in your system on a large sized spiral galaxy... I am looking to find myself managing no more than 10-15 planets mid to end game stage.


Meewec Oct 22, 2020 @ 1:18am 
you could move everyone off the world before you finish the digsite and then move them back after you take care of shard
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Date Posted: Oct 21, 2020 @ 7:03pm
Posts: 7