Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Both gestalts dont have to worry about consumer goods or trade. Hives have the strongest pop growth speed in the early and mid game and have reduced penalties for going over their admin cap. So they tend to be much easier for building alloys and science where you dont have to worry about much but growing.
I'd say it can be a bit rough for a newbie, but maybe you like a little difficulty? xD
Immortal machine leaders, no more dying of old age.
Machine leaders can become level 10, much easier to pull it off too.
Research requires only energy as payment if you have machines researching.
Can colonize ANY planet type.
Can assimilate organics, which means that if early in the game you can find primitives they can be turned into your pops and explosively baloon your economy.
Not to mention instantly opening a number of planetary building slots.
Your primary expenses will be energy and alloys, leaving you to do with your minerals what you wish. Early in the game sell them and get energy/alloy boost, later can be turned into a giant alloy production.
Machines have much easier time building as well, thanks to mineral overflow.
Have fun.~
Of course being DE, you cant engage in diplomacy with AIs who arent robots as well, but its AI, they are useless anyways.
I would suggest sacrifice the early game, find a couple of choke points and then build up your economy and armies, then expand when you need space/resources.
I tried a hive mind run, not too bad until the Great Khanate born under me and crippled my empire before consolidating.
I'll try machine intelligence now, also because I prefer to play tall than large (but it seems to me this game doesn't help much with that)
Is the premade exterminator race any good? The rogue one
Rogue servitors are not an exterminator race. They are a semi peaceful machine type who pamper humans.
By the way with machines you want to develop some good energy planets as research eats a butt ton of energy.