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"Winning" the game isn't a good goal though, since the victory condition is very arbitrary and anti-climactic. Your mindset should be to play an empire that you enjoy playing.
Build starbases to scare off agggressive AI empires, or diplomatically tame them. Focus on technology to better your empire.
Defating crisis is optional.
You will need a fleet to protect yourself against attacking empires and the crisis, but it is totally possible to get a huge score through tech, population and federations.
You don't have to be a warmonger, that's just the fun way of doing it.
Its why there's a pacifism civic.
So peaceful ya. But your still going to need to build a fleet like the rest of us. Once you become super powerful. Than you can have peace.
Minus mid game and end game crisis.
Just be aware. You be fighting defensive wars.
You will have +15 stability +10 happiness to boot.
Daddy will fight your wars. At some point you will get a little spiffy T6 fleet to explore and to deal with pirates and stuff.
Problem - you need to make federations if you want permanent peace. And the primary, and usually unsurmountable obstacle to start a federation is your war policy.
If you play a regular empire, you can change the war policy to Liberation Wars, this removes the -50 acceptance from pacifist empires (and other empires opting for pacifist policies, these are not only those with pacifist government ethos).
Then you start the federation, and can change your policy back after 10 years.
If you play a pacifist empire and want a federation with an empire with Unrestricted Wars, you cannot change your policy. So you will likely never get past the -50 acceptance.
make your own goal, reach greater heights