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What I think; 1 planet preference in your empire? Terraform to that. 2 planet preference in your empire of the same type (wet, dry, cold)? Depends on who you want do be the dominant race on that planet. 2 or more planet preference not of the same type? Gaia should be considered.
But it's still quite nice to terraform a bunch of planets to gaia planets, just because you are able to do it ;)
There is also no toxic or radioactive planets. Which would make sense, in consideration that not all planets will have a magentic field. So perhaps life could evolve for those enviroments. But I read to much into it.
Yes, the habitability doesn't make much sense. It would make more sense, if they would differentiate in climate (continental, desert and so on) vs. atmosphere (or any other planetary circumstances). Climate as a measure for efficiency (pretty much current habitability) vs. atmosphere as a restriction to colonization.
Did you mean, that there are not toxic and radioactive planets in Stellaris (toxic are actually in the game)?
Because those two planet types don't really exist in terms of scientific definition, but only as sci-fi classification. Any planet which has a deadly atmosphere (by human standards) would be toxic, and every planet is basically radioactive.
And of course life could be able to evolve under any of these circumstances anyway. And there are non-carbon based lifeforms in stellaris already - but they are just not eligible as empires or advanced civs.
This part would have made more sense. For instance an oceanic world would have a higher atmospheric pressure. But a desert one would have a lower pressure. But as far as biomes it doesn't make a whole lot of sense considering continental has all the biomes.
Well sort of yes. But some worlds are more radioactive then others. Such as a planet with no magnetic field would have higher UV and Gamma radiation then our world does. But not only is it sci-fi it's als theorized IRL. Microbiology has been found to exist in some incredible enviroments. So what's to say that some form of carbon life didn't evolve to handle Higher UV radiation. Like instects on this game.
Or a life form that lives in toxic enviroments that has high level of acidic atmosphere's. We've found biological life in sulfuric acid pools before on earth.
But it's also strange how all they aliens look so similar in terms as well as to think the majority of intelligent life would be carbon based. In theory it's who knows. In sci-fi you can have a multitude of intelligent life that could be made silicate, phosporus, or a number of other elements we have yet to discover. :) You could even have a life form that's based on titanum.
Would be nice if the Gaia planet gave a happiness bonus or something
Granted im playing a huge map but im sitting on over 3k energy credits and its only 50 odd years into the game, just found a trader enclave as well so now its like free energy whenever i need it.
How do you get the required credits needed? I have pretty much every tech needed and I just want to terraform one just for the hell of it but I'm capped out at 9000 and I dont' know how to increase it. I've looked everywhere, but there is no information that I can find on how to do this.
Power Plants II, III, IV, V
Power Hubs I, II
Ship Reactors II, III, IV, V
Someone who knows all of the stats can tell you exactly how much energy storage each of these boost your cap by, but each one gives either 250 and 500 increases.
Terraforming to Gaia costs 20k base. So with both resources it takes 10k energy to make one.