Stellaris

Stellaris

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Iantos Nov 3, 2016 @ 12:35am
So the Artisan Group betrayed me
They stopped their festival, stole a lot of minerals, and now won't respond to my attempts to contact. Are they just no longer going to interact?
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Showing 1-15 of 33 comments
Mad_Man_Steve Nov 3, 2016 @ 1:54am 
So did you do anything to anger them or did they just do this out of nowhere? This is starting to sound like a classic heist where they distract you then plunder your vault.
Last edited by Mad_Man_Steve; Nov 3, 2016 @ 1:58am
Navarre Nov 3, 2016 @ 1:56am 
It happens. And, no, they won't interact with you anymore for the rest of the game.
faraday77 Nov 3, 2016 @ 2:07am 
Yeah, happened to me too. Would've been fun if you could take some action against them in reply, but a coded dead end like this? Boring and sloppy work by the devs, especially with their station still sitting there.
Last edited by faraday77; Nov 3, 2016 @ 2:07am
Llamedos Nov 3, 2016 @ 2:12am 
time to prep the battleships it seems.
Mad_Man_Steve Nov 3, 2016 @ 2:14am 
Originally posted by faraday77:
Yeah, happened to me too. Would've been fun if you could take some action against them in reply, but a coded dead end like this? Boring and sloppy work by the devs, especially with their station still sitting there.

If it makes you feel better there's always a chance someone wakes up a near by leviathan and it later decides to vent its anger on their station. This seems to happen quite frequently in my games.
Iantos Nov 3, 2016 @ 3:04am 
Originally posted by Mad_Man_Steve:
So did you do anything to anger them or did they just do this out of nowhere? This is starting to sound like a classic heist where they distract you then plunder your vault.

Aw, no more cool art installations then. Guess it's time to destroy them instead.
NixBoxDone Nov 3, 2016 @ 3:08am 
You can blow their station up and get your minerals back.

They usually steal 500 (+ 500 for starting the festival) but their station was worth 2 k when last I killed it. A clear profit there, and really the only use left for them if they refuse to communicate for the rest of the game.

Paradox should code in an event when your battlefleet jumps into their system, where they contact you and are all like "Ahah, ummm... This is awkward. How do I say this. Please don't shoot? We're sorry?*sweat drop*"
Azunai Nov 3, 2016 @ 3:17am 
i had that event in my game, too. really sucks that they refuse communications afterwards. i don't give a ♥♥♥♥ about the handful of minerals or whatever they stole. i would gladly forgive them if they would agree to offer their festival event again. 15% global happiness for a few hundred minerals & energy is basically a steal. really sad i lost that effect. have to use the social welfare policy now if i need extra happiness. that policy costs me almost as much per month as the festival event costs for 10 years lol.
faraday77 Nov 3, 2016 @ 4:26am 
Originally posted by PonySlaystation:
You can blow their station up and get your minerals back.

They usually steal 500 (+ 500 for starting the festival) but their station was worth 2 k when last I killed it. A clear profit there, and really the only use left for them if they refuse to communicate for the rest of the game.

Paradox should code in an event when your battlefleet jumps into their system, where they contact you and are all like "Ahah, ummm... This is awkward. How do I say this. Please don't shoot? We're sorry?*sweat drop*"

Yeah, that would've been fun. :D And I tried to attack them, but it didn't work. Anything specific you did to make it happen?
Navarre Nov 3, 2016 @ 4:33am 
You need "first contact" set to agressive to be able to shoot neutral entities, IIRC.
NixBoxDone Nov 3, 2016 @ 4:38am 
Nah, you can always attack things, there's an attack button in the command bar of your fleet, press that, then on anything that is killable, and the game will tell you that doing so will make whatever you click hostile.

First contact only means your ships don't attack on their own, you can still decide you want things dead anyways.

You click yes, your fleet goes to work. ^^
Last edited by NixBoxDone; Nov 3, 2016 @ 4:38am
Hurodrik Nov 3, 2016 @ 5:34am 
Now there's an event that doesn't make a whole lot of sense. So this guys have a single space station, no ships. Their station might very well be in your heartland. They have no means to defend themselves, can't flee, don't try to. "Oh, let's steal from their gentleman over there with the battleships and then just go back to the place in the darkness of the void where we know we live and wait for the inevitable release of death." Really?

That sounds like an event chain that begs for expansion, like them disappearing, or seeking a patron to defend them from your wrath. Just sitting there after scamming you, waiting for the fireworks to start feels like there is something missing.
Last edited by Hurodrik; Nov 3, 2016 @ 5:36am
NixBoxDone Nov 3, 2016 @ 5:45am 
It's probably going to end with an event that explains how the ones doing the stealing had been part of the enclave but fled after the heist - the enclave refused contact out of fear for reprisal, being unable to produce the original thieves or their loot.

It's going to be very interesting indeed.
Hurodrik Nov 3, 2016 @ 5:51am 
Originally posted by PonySlaystation:
It's probably going to end with an event that explains how the ones doing the stealing had been part of the enclave but fled after the heist - the enclave refused contact out of fear for reprisal, being unable to produce the original thieves or their loot.

It's going to be very interesting indeed.

That would be acceptable, but is it implemented now? And even so, the whole "let's just sit here, close our eyes and pretend we won't die soon, because suddenly we became toddlers again and lost object permanence, if we don't see the incoming fleet, it doesn't exist" kind of makes it hard to believe they survived in a galaxy as hostile as Stellaris'. There are hostiles everywhere and this is the kind of quality decision making the people in charge have been doing and no one blew them up yet? Oh dear...:spycon:
NixBoxDone Nov 3, 2016 @ 6:17am 
Yah, especially since those enclaves are supposed to be there for thousands of years. Herding a bunch of demanding and eccentric artists for that long should surely give the ruling elite the political chops to work out a deal to make up for this unfortunate incident.
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Date Posted: Nov 3, 2016 @ 12:35am
Posts: 33