Stellaris

Stellaris

Lihat Statistik:
Just my two cents...
This is just my two cents, but this was one of my favorite games I just played post patch with my friend with whom I've logged 50+ hours, I can't say I'm a fan.

- Game is now too slow paced in general (it was already slow)
- The new war declaration mechanics aren't fun - I don't want to have to burn influence - this just makes that phase where I'm wiping everyone up even longer
- Hyperlane travel is too slow. If I'm going to be forced into using hyerlanes then they need to move faster
- War weariness is too high
- The mechanics are too obtuse. This game is already wicked complicated. My friend and I play a♥♥♥♥♥♥ton of video games and there was a whole new slew of things where it's like how is this working!? Ex: In game tooltip says if you want to demand vassilation you need domination. Ok. I get domination whose tooltip says it allows demand vassilization. Try to demand vassilization - can't because I'm "Missing domination traditions". I'm sure there's an explanation, but both of us were baffled.
- Robots still seem really overpowered to me. I don't play competitively or anything, but not having to deal with any of the negative side effects of being organic, I had no trouble going science, stacking leaders, and out-teching everyone instantly. 2 hours in with normal difficulty and everyone was inferior to me in military strength no problems. It was already a clean up mode affair. My buddy on the other hand was dealing with war wearniess, habitability problems, illness, and all that other stuff that I just got to ignore - which was pretty sweet.

Edit:
We tried again today. We quit after about 30 minutes.
- I had a crap ton of tiles with enemies in them blocking me from exploring. Now that we're forced into using hyperlanes I was just SOL. Nowhere to go. This is a core problem I see with hyperlanes is that there's really no way for you to outplay bad RNG. You can just get wrecked.
- Pirates. Pirates for days. We both got them, I kite them to a star base and kill them, but my fleet was badly damaged. Then another set of pirates shows up right after with the same strength? Why? What am I supposed to do with that?
- I had a bunch of really really unlikely RNG events back to back and I just got frustrated and quit. (That's not a patch problem - it's just an element of the game, but losing 4 leaders to bumping into random enemies along with a bunch of other stuff was enough that I was just like meh, I'm done.)
Terakhir diedit oleh gecman; 17 Mar 2018 @ 7:53am
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Menampilkan 1-15 dari 22 komentar
Army Pea 15 Mar 2018 @ 7:35pm 
Have you tried the 2.02 beta patch?

It fixes SOME of your concerns.
Mostly the WE mechanic
yeah the UI is becoming a bit of a mess as they add stuff nobody had in mind when they started if you ask me. everything is there somewhere but you have to look for it, making a lot of mechanics more obtuse then they need to be.

the vassal thing, you gotto ask them to become your subject in diplomacy first, then you can do it. that is actually in the tooltip somewhere you just gotto read carefully.
Terakhir diedit oleh EleventhStar; 15 Mar 2018 @ 7:37pm
Lightsong 15 Mar 2018 @ 7:38pm 
The beta does help, but have you even played past mid game? When you can build gateways...it's amazing. Or turn up natural wormholes/broken gateways. Also, prioritize upgrading thrusters and you're golden. After a few upgrades it feels on par-ish with pre 2.0.
ArcticISAF 15 Mar 2018 @ 7:44pm 
Diposting pertama kali oleh Lightsong:
The beta does help, but have you even played past mid game? When you can build gateways...it's amazing. Or turn up natural wormholes/broken gateways. Also, prioritize upgrading thrusters and you're golden. After a few upgrades it feels on par-ish with pre 2.0.

I agree fully with this. Having upgraded thrusters, better hyperdrives, maybe afterburners, maybe stick a speed admiral on and even Rapid deployment doctrine - you'll be flying through. It's not instantaneous of course, but that's what the other options are good for. Gateways are great too mid-late game - instant teleporters you can build in any system and jumps to any other friendly gateway in the galaxy. A bit expensive but worth the investment. Jump drives are extremely powerful as well once you get them in the late game.
Terakhir diedit oleh ArcticISAF; 15 Mar 2018 @ 7:46pm
gecman 16 Mar 2018 @ 6:12am 
Diposting pertama kali oleh ArcticISAF:
Diposting pertama kali oleh Lightsong:
The beta does help, but have you even played past mid game? When you can build gateways...it's amazing. Or turn up natural wormholes/broken gateways. Also, prioritize upgrading thrusters and you're golden. After a few upgrades it feels on par-ish with pre 2.0.

I agree fully with this. Having upgraded thrusters, better hyperdrives, maybe afterburners, maybe stick a speed admiral on and even Rapid deployment doctrine - you'll be flying through. It's not instantaneous of course, but that's what the other options are good for. Gateways are great too mid-late game - instant teleporters you can build in any system and jumps to any other friendly gateway in the galaxy. A bit expensive but worth the investment. Jump drives are extremely powerful as well once you get them in the late game.

I'll check it out. Honestly, I didn't. I was dominating so hard it didn't seem worth it. This was amusing before, but with the new claim system it was soooooooo slow. I needed ~400 rep just to claim like 3 or 4 tiles. Granted, I hadn't taken supremacy, but even with the discount it wasn't much better. So it was like, ok, I'm murdering everyone, but I have to just kinda wait here because I don't have the rep to start a war hahaha.
ArcticISAF 16 Mar 2018 @ 7:18am 
I usually take the colossus project perk in the late game for the 'total war' casus belli- kind of like devouring swarm, etc. Keep what you take, no claims, influence, etc. Same with enemy on you, so be careful. Needs a strong deterrent/military. Negative is the galaxy starts hating you (threat opinion) when you start conquering two or three empires at once. I don't know why they're so upset! It's just like 70 or 80 systems. Comon guys. Lol.
McGeeZac 16 Mar 2018 @ 2:51pm 
Diposting pertama kali oleh Army Pea:
Have you tried the 2.02 beta patch?

It fixes SOME of your concerns.
Mostly the WE mechanic

I don't get why BETA patch is being thrown around like a solution. The crux of the matter is, he is having issue with ♥♥♥♥♥♥♥♥ release not BETA. two different thing. Why do you want people to opt into BETA patch? I thought BETA is before the ♥♥♥♥♥♥♥♥ release. Why do people from ♥♥♥♥♥♥♥♥ release need to use BETA patch to fix their problem? If BETA patch fixed so many issues, shouldn't paradox release the BETA patch so it can become ♥♥♥♥♥♥♥♥? Or is paradox suddenly scared? Because they were clearly very audacious when they released a game that is full of obvious bugs.
ArcticISAF 16 Mar 2018 @ 2:52pm 
Diposting pertama kali oleh McGeeZac:
Diposting pertama kali oleh Army Pea:
Have you tried the 2.02 beta patch?

It fixes SOME of your concerns.
Mostly the WE mechanic

I don't get why BETA patch is being thrown around like a solution. The crux of the matter is, he is having issue with ♥♥♥♥♥♥♥♥ release not BETA. two different thing. Why do you want people to opt into BETA patch? I thought BETA is before the ♥♥♥♥♥♥♥♥ release. Why do people from ♥♥♥♥♥♥♥♥ release need to use BETA patch to fix their problem? If BETA patch fixed so many issues, shouldn't paradox release the BETA patch so it can become ♥♥♥♥♥♥♥♥? Or is paradox suddenly scared? Because they were clearly very audacious when they released a game that is full of obvious bugs.

All I read is BETA.
McGeeZac 16 Mar 2018 @ 2:55pm 
Diposting pertama kali oleh ArcticISAF:
Diposting pertama kali oleh McGeeZac:

I don't get why BETA patch is being thrown around like a solution. The crux of the matter is, he is having issue with ♥♥♥♥♥♥♥♥ release not BETA. two different thing. Why do you want people to opt into BETA patch? I thought BETA is before the ♥♥♥♥♥♥♥♥ release. Why do people from ♥♥♥♥♥♥♥♥ release need to use BETA patch to fix their problem? If BETA patch fixed so many issues, shouldn't paradox release the BETA patch so it can become ♥♥♥♥♥♥♥♥? Or is paradox suddenly scared? Because they were clearly very audacious when they released a game that is full of obvious bugs.

All I read is BETA.

Yes. And if BETA is the solution, then paradox should release it. Stop turning people into their guinea pigs. They are their customer!
THousands of players using the beta will give more info than a handful of in-house bug testers
Isokon 16 Mar 2018 @ 3:09pm 
Diposting pertama kali oleh McGeeZac:
Diposting pertama kali oleh ArcticISAF:

All I read is BETA.

Yes. And if BETA is the solution, then paradox should release it. Stop turning people into their guinea pigs. They are their customer!
If the medication for an illness you have is in development/testing then your options are either to participate in the testing program (become a guinea pig) or wait until the testing is complete and the medication is released to the public.
You are asking for the medication to be released without sufficient testing.
Terakhir diedit oleh Isokon; 16 Mar 2018 @ 3:10pm
McGeeZac 16 Mar 2018 @ 3:40pm 
Diposting pertama kali oleh Isokon:
Diposting pertama kali oleh McGeeZac:

Yes. And if BETA is the solution, then paradox should release it. Stop turning people into their guinea pigs. They are their customer!
If the medication for an illness you have is in development/testing then your options are either to participate in the testing program (become a guinea pig) or wait until the testing is complete and the medication is released to the public.
You are asking for the medication to be released without sufficient testing.

Hahaha. When they first release Stellaris 2.0. Testing didn't seem to be a problem, so why is it a problem now? They bypassed all their QA procedures to release a half baked sandwich and now you want people to accept more of their half baked sandwich? Who, no what kind of person/thing would do that?

Diposting pertama kali oleh Clunge plunger minge mangler:
There is nothing stopping people from applying the beta patch so why are people arguing?

People always argue, that's why there are people. If you don't want to see people argue, i would recommend you stop reading the forum sir.
Terakhir diedit oleh McGeeZac; 16 Mar 2018 @ 3:41pm
Steven 16 Mar 2018 @ 3:53pm 
Diposting pertama kali oleh Army Pea:
Have you tried the 2.02 beta patch?

It fixes SOME of your concerns.
Mostly the WE mechanic


2.0 is a big mess still

one of issues major issues is AI Movement Cheating

and federation balnace issues

fighting 1 vs 2 is hard enough yet along giving them 500 extra points free navy mataince ships.

so if you have 1k navy power you fight 2.5 if you are have a samll federation of 2 and they have 4 you be fighting 2.5 vs 4.5

they still need tackle the dooms stacking issues. , its not issue of fleet size any more other then federations getting as huge as 200k at times i ran into a federation had a fleet federation power of 185k allow for mataince free doomsday stacks.

but its issue of number of fleets going into sectors. they need to do something about this, so we dont have 700k points worth of ships moving into sectorys from 20 fleets at sametime.



then the whole claim system does not always work and is honestly point lessto some degree.
the claim system is neat if you have ally as in it decides who gets the planet you or them.

but if you are by your self you can just declare war for what ever reason all time no matter what, just due to your threat level.


the AI never seems to what surrender any more, they only seem want delcare white peace which is now the surrnderoption i guess cuz if you delcare war and just walk into sector your borders auto move with systems you take and white surrender just makes it so the borders do not adjust so you take what eve ryou walk over - making claiming worth less as stated.


but also I have ran into Ai vs AI sistuations or 1 on 2 situations where this happens.

I am fighitng 2 empires empire 1 i walk over and take ever planet there empire i delcared war on and i own every thing they have nothing.

I can not get to empire 2 and they can not get to me leading to a situation where no one surrenders had a war run 150 years past when i took there last planet due to this.

I also had issue in my game where at state two empires declared war each on oppsit side of a huge galaxy they never where ablet o reach each other and there for where in war for whole game till other empires took them out.



then there this AI cheating magic movement issue

some how Ai fleet tellportered there ships 30 systems away straight into heart of my own terioty and landed prfectily on top of my own fleet, which just entered that system from waypoint, this AI fleet tellport right on top of them at same way point meaning they must warped in some how from location that i just came from.

problem is the fleet like i siad was in combat with my ally 30 systems away.

and I do not understand how they get from that location to location there at in the screen shoot from that far away just in time to attack my fleet.

https://steamuserimages-a.akamaihd.net/ugc/930430061301527853/0E48DE4E43342B6517297ADB07FD15D0806E04DA/


I think the new system be okay if they

1 rebalance federations to bring them into line with fairness with the other branchs like Supremecy and domanation give domantion and supremecy option to get 500 free ships also or just make it so federations have to pay maintaince on those ships so its not just free.

then fix

2 never ending wars

3 AI movement cheating - being able to tellport there ships into deep unfriendly terrioty pin point accuracy on top of moving fleets

4. fix the claiming system, after while seems like you can no longer claim systems to help with war score issues. it gets disabled when you hit certain research.
Terakhir diedit oleh Steven; 16 Mar 2018 @ 3:59pm
Must be jump drives (the 30 system teleport).
Steven 16 Mar 2018 @ 4:00pm 
Diposting pertama kali oleh Elitewrecker PT:
Must be jump drives (the 30 system teleport).


it was futher then 30 systems in reailty also i thoguht jump drives hurt your combat abiltys by alot makingships useless for quit while as they wound down and up.

so even if they where jump drive they did not work as intented also it takes while to wind up there no way they where able to jump on top of my ships at that way point entrace by time they could jump my ships where moving from point to point in matter of secounds.

if anything they should jumped in behind me.
Terakhir diedit oleh Steven; 16 Mar 2018 @ 4:02pm
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