Stellaris

Stellaris

View Stats:
Naderz May 9, 2018 @ 5:18pm
Autonomous Ship Intellects?
I'm using the Synth Dawn DLC, and I heard that researching this could somehow cause an evil AI that wants to wipe out all organics? I mean, I'm a Driven Assimilator in a Federation with a different evil AI, so would the research be good or bad for me?
Originally posted by Elitewrecker PT:
Wiki is rather poor in explaining this part, just says the only option is an absolute victory, but I don't know what the exact goals of the rebellion are (the creators are just to recover the planets).

But it also says:
"The rebels and their creators have a permanent -1000 relations penalty with one another". So I doubt you could do your plan.
< >
Showing 1-15 of 21 comments
Elitewrecker PT May 9, 2018 @ 5:21pm 
Using those ship computers will give you a temporary debuff if the Contingency crisis happens (which is actually the most common one), but neither the tech itself or the components makes it more likely.
Last edited by Elitewrecker PT; May 9, 2018 @ 5:22pm
Naderz May 9, 2018 @ 5:22pm 
Originally posted by Elitewrecker PT:
Using those ship computers will give you a temporary debuff if the Contingency crisis happens (which is actually the most common one).
Soo.....I heard the AI could rebel? Wouldn't that give me a possible ally?
Elitewrecker PT May 9, 2018 @ 5:24pm 
Well yes... if the AI uses robotic slaves and they rebel and if they manage to win the rebellion war. I've had 2-3 rebellions in AI empires in my latest game and none have managed to win unfortunately :(
Last edited by Elitewrecker PT; May 9, 2018 @ 5:25pm
Naderz May 9, 2018 @ 5:25pm 
Originally posted by Elitewrecker PT:
Well yes... if they manage to win the rebellion war. I've had 2-3 rebellions in my latest game and none have managed to win unfortunately :(
So what if a specific person had too many planets, and they let the AI rebels win? And then built up relations and invited them to a federation? :lscientist:
The author of this thread has indicated that this post answers the original topic.
Elitewrecker PT May 9, 2018 @ 5:31pm 
Wiki is rather poor in explaining this part, just says the only option is an absolute victory, but I don't know what the exact goals of the rebellion are (the creators are just to recover the planets).

But it also says:
"The rebels and their creators have a permanent -1000 relations penalty with one another". So I doubt you could do your plan.
Last edited by Elitewrecker PT; May 9, 2018 @ 5:31pm
Naderz May 9, 2018 @ 5:32pm 
Originally posted by Elitewrecker PT:
Wiki is rather poor in explaining this part, just says the only option is an absolute victory, but I don't know what the exact goals of the rebellion are (the creators are just to recover the planets).

But it also says:
"The rebels and their creators have a permanent -1000 relations penalty with one another". So I doubt you could do your plan.
Oh. There goes my evil mastermind plan of having multiple puppets federation allies.
LuNi May 9, 2018 @ 5:42pm 
Originally posted by Elitewrecker PT:
Wiki is rather poor in explaining this part, just says the only option is an absolute victory, but I don't know what the exact goals of the rebellion are (the creators are just to recover the planets).

But it also says:
"The rebels and their creators have a permanent -1000 relations penalty with one another". So I doubt you could do your plan.

They also get your tech level. Even rebels of your vassals get your tech. Even if the vassal was pathetic in tech when compared to you.
Naderz May 9, 2018 @ 5:44pm 
Originally posted by LuNi:
Originally posted by Elitewrecker PT:
Wiki is rather poor in explaining this part, just says the only option is an absolute victory, but I don't know what the exact goals of the rebellion are (the creators are just to recover the planets).

But it also says:
"The rebels and their creators have a permanent -1000 relations penalty with one another". So I doubt you could do your plan.

They also get your tech level. Even rebels of your vassals get your tech. Even if the vassal was pathetic in tech when compared to you.
Oh...
Elitewrecker PT May 9, 2018 @ 5:45pm 
Right right, I was just saying his plan probably wouldn't work unless you had a way of bypassing a 1000 penalty.
Kryzan May 9, 2018 @ 5:50pm 
A.I rebellions are best rebellions
Elitewrecker PT May 9, 2018 @ 5:57pm 
♥♥♥♥♥♥♥♥♥♥ Legion. One rebellion was enough.
LuNi May 9, 2018 @ 6:00pm 
Originally posted by Geth:
A.I rebellions are best rebellions

Yeah sure. I love losing half of my Fanatical Spiritualist empire in an AI rebellion when AI is outlawed and there are literally 0 robots in my empire.
Naderz May 9, 2018 @ 6:04pm 
Originally posted by LuNi:
Originally posted by Geth:
A.I rebellions are best rebellions

Yeah sure. I love losing half of my Fanatical Spiritualist empire in an AI rebellion when AI is outlawed and there are literally 0 robots in my empire.
Lol.
mcsproot May 9, 2018 @ 6:05pm 
If you have the End Game Crisis enabled, then the more intelligent machines there are in the galaxy increases the liklihood of The Contingency (evil robots) spawning. So the more Machine pops from Machine Empires, and the more Synthetics from organic empires, plus more people researching Autonomous Ship Intellects, the higher the chance it will spawn The Contingency. Even a player being a Machine Empire rolls extra into the chance of The Contingency spawning.

The more Jump Drives and Psi Jump Drives there are, the greater the chance you will get The Unbidden.

The Praethoryn Scourge have no specific trigger. They have a 25% chance of never spawning at all.

Without mods, only one End Game Crisis event can happen per game. So you don't need to worry about getting overwhelmed by all of them. Awakened Empires (when Fallen Empires stop being lazy) are seperate from an End Game Crisis, so you can have both in the same game or even at the same time.

That said, Autonomous Ship Intellects are the 'super' version of combat computers. The Ghost Signal event as part of The Contingency does debuff ships that use Autonomous Ship Intellects, but you won't have your fleets suddenly turn traitor or anything like that. If you're having problems with The Ghost Signal, switch out to Advanced Combat Computers.

Otherwise, there's nothing wrong with Autonomous Ship Intellects.
Naderz May 9, 2018 @ 6:14pm 
Originally posted by mcsproot:
If you have the End Game Crisis enabled, then the more intelligent machines there are in the galaxy increases the liklihood of The Contingency (evil robots) spawning. So the more Machine pops from Machine Empires, and the more Synthetics from organic empires, plus more people researching Autonomous Ship Intellects, the higher the chance it will spawn The Contingency. Even a player being a Machine Empire rolls extra into the chance of The Contingency spawning.

The more Jump Drives and Psi Jump Drives there are, the greater the chance you will get The Unbidden.

The Praethoryn Scourge have no specific trigger. They have a 25% chance of never spawning at all.

Without mods, only one End Game Crisis event can happen per game. So you don't need to worry about getting overwhelmed by all of them. Awakened Empires (when Fallen Empires stop being lazy) are seperate from an End Game Crisis, so you can have both in the same game or even at the same time.

That said, Autonomous Ship Intellects are the 'super' version of combat computers. The Ghost Signal event as part of The Contingency does debuff ships that use Autonomous Ship Intellects, but you won't have your fleets suddenly turn traitor or anything like that. If you're having problems with The Ghost Signal, switch out to Advanced Combat Computers.

Otherwise, there's nothing wrong with Autonomous Ship Intellects.
I have no idea what half of those events are, but ok? Thanks for the tip.
(No I have no ever seen an endgame crisis ever):steamsad:
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: May 9, 2018 @ 5:18pm
Posts: 21