Stellaris

Stellaris

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Best Technology Build?
What is the best build for full out tech?
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Mechanist

Fanatic Materialist (get your pops on Academic privilege living standard)
Technocracy

Intelligent, rapid breeders, natural engineers, deviant and unruly.

Always maximise science output and go for synthetic ascention ASAP.
Laatst bewerkt door Danny; 5 mei 2020 om 12:32
Origineel geplaatst door Danny:
Mechanist

Ringworld.
Laatst bewerkt door corisai; 5 mei 2020 om 12:41
Origineel geplaatst door Danny:
Mechanist

Fanatic Materialist (get your pops on Academic privilege living standard)
Technocracy

Intelligent, rapid breeders, natural engineers, deviant and unruly.

Always maximise science output and go for synthetic ascention ASAP.

Pretty much that.

RingWorld I consider to be a bit like cheating, so I wouldn't choose it - I would go with Syncretic Evolution, so you can give your slave species all of the worker jobs. This has the double benefit that if you choose synthetic ascension, your slave species can continue to fill the biological growth rate.
Should be noted that the research districts on habitats (void dweller) are also quite strong.
Origineel geplaatst door Garatgh Deloi:
Should be noted that the research districts on habitats (void dweller) are also quite strong.

You're too limited. With little unluck (late galactic market & bad neighboors) you would be struggling.


Origineel geplaatst door Nightmyre:
RingWorld I consider to be a bit like cheating, so I wouldn't choose it - I would go with Syncretic Evolution, so you can give your slave species all of the worker jobs. This has the double benefit that if you choose synthetic ascension, your slave species can continue to fill the biological growth rate.

IMHO if not Ringworld then Prosperious Unification would be better.
Origineel geplaatst door corisai:
You're too limited. With little unluck (late galactic market & bad neighboors) you would be struggling.

True, but the same can be said (admittedly to a lesser agree) for every empire origin and when void dweller works it works wonders.
Also for OP - it should be noted then if you're going on full conquest spree or even genocidal you would be not so notable behind by techology like it was previously. And it's actually IMHO more reliable way to dominate.

Aside from own enjoyance there is no reason to go "tall" anymore.
I chose Mechanist over ringworld as mechanist helps you getting to synths faster ^^
Origineel geplaatst door Danny:
I chose Mechanist over ringworld as mechanist helps you getting to synths faster ^^

I would argue that ringworlds will get synths faster then mechanists, simply because of the rather insane amount of researcher jobs a ringworld can get relatively early.

Obviously there is quite a bit of luck involved when it comes to your research options so i just meant "in general".
Laatst bewerkt door Garatgh Deloi; 5 mei 2020 om 13:48
Origineel geplaatst door Garatgh Deloi:
Origineel geplaatst door Danny:
I chose Mechanist over ringworld as mechanist helps you getting to synths faster ^^

I would argue that ringworlds will get synths faster then mechanists, simply because of the rather insane amount of researcher jobs a ringworld can get relatively early.

Obviously there is quite a bit of luck involved when it comes to your research options so i just meant "in general".

Mechanist already starts with robots and the means to make more, meaning you're growing faster and thus are able to fill your labs with pops faster then ringworld starts can fill all of their jobs.
Origineel geplaatst door Danny:
I chose Mechanist over ringworld as mechanist helps you getting to synths faster ^^

No, even Prosperious Unification would get into synth faster then Mechanist. Mechanist is obvious beginning players trap.
Origineel geplaatst door corisai:
IMHO if not Ringworld then Prosperious Unification would be better.

You get a pretty substantial boost to early game production by having the syncretic species - you can focus your primary species on research and give it the negative worker traits, and give your syncretic species the negative leader traits.

And again - it gives you a second species to grow biological. Though, that's not a huge deal, since you can easily buy slaves.
Either void dweller or ring world
Origineel geplaatst door Danny:
Mechanist already starts with robots and the means to make more, meaning you're growing faster and thus are able to fill your labs with pops faster then ringworld starts can fill all of their jobs.

You are underestimating the research from a ringworld district and overestimating the importance of the mechanist tech head start.

All they get is two techs (exoskeletons and the robots) together with the robot assembly plant already built, unless the ring world start is extremely unlucky it will be able to get those techs very quickly and the advantages of the ringworld will then outpace the mechanist start without issue.

Unfortunately mechanist is a very lackluster origin at the moment (At standard game rules, it gets better if your research rate is slow since the advantages of building robots right away gets better the longer time you have that advantage).
Yeah Mechanist basically gives you like... two extra pops total, maybe three if you're really unlucky.
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