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- Those who don't adapt to change and only wish to stick with what they know
- Those who have advanced games running on an older version and want to finish them (since newer versions tend to break old games quite horribly)
As a new player you are neither of those, so go ahead and play the latest version.
Right now, this is the
- Those who have advanced games running on an older version and want to finish them (since newer versions tend to break old games quite horribly)
As a new player you are neither of those, so go ahead and play the latest and best version.
Right now, this is the 2.7.2 BETA (it has fixed some noticeable performance issues present in 2.7.1).
As for mods, you probably want to play at least a couple vanilla games before getting into that.
don't forget people that somehow don't have 64 bit operating systems, they have to stick to a pre-2.3 version
You mean "those flexible enough in their thinking to handle NOT being shown exactly where the enemy is going to attack"
I would recommend trying out 1.9.1 which is the last version that have both multiple FTL and semi-good AI (at least when it comes to deal with sector/economical as opposite to beating Human player). It is also the last version where, while not entirely bug/glitch free I will be first to admit that, Stellaris felt like it had a cohesion vision of what it wants to be.
Ever since then, Stellaris has been in a mess in what kind of game it wants to be and the UI feels clunky, not informative, and micro-management hell. That is just the top of the iceberg.
There are so many major/minor bugs being reported over and over and we have to resort to using mods to fix even more often lately. For instance, End-Crisis at a certain size and/or condition can end up with paralysis and can't expand as fast they used to in 1.9.1. PDX answer? Lets boost End-Crisis Strength from 5x to 25x... Which obviously is just a bandaid solution.
Performance is still a sore subject for me ever since 2.2. I am pretty sure I am not alone and yes I tested out the beta 2.7.2 and it is still slow/laggy on a powerful PC.
Of course there are people who like to "present their opinions" as fact and don't want anyone else to form a different opinion. Like that guy who said people don't want to adapt or change. We play video games for fun right? Not to 'adapt/change' to something that is somehow less fun for them.
P.S. BTW the password to unlock Stellaris older versions on Steam Beta is 'oldstellaris' without quotation. It has to do with the GDPR (General Data Protection Regulation) EU privacy law and older launcher not having an updated EULA to reflect that.
Wrong. The Sector AI could take in planet with basic build and finish updating them for you. You could even order them to not overwrite anything you pre-built before letting sector AI take it over. So you could guidance the sector AI to not wreck your economy.
The problem was everybody was complaining that you had to endless 'click' to upgrade. Not that sector AI couldn't do anything back then. Sector had a different gameplay design problem back then.
Now? Sector AI is even more useless because you can't give them a plan or anything really to guidance them to what you want for that planet. To make it worse, you can't tell the sector/planet what you want them to do.
That's what he said.
v2.7 has performance issues, creating even more lag
https://steamcommunity.com/sharedfiles/filedetails/?id=2063459746