Stellaris

Stellaris

View Stats:
[PBB] Rby Jul 21, 2017 @ 5:49pm
Balanced Sector Focus
I have been doing a balanced planet one by obe, but I have decided to try doing a sector development, soI have a huge sector and appointed a governor, but I noticed something about the planets he is developing, In the balanced Setting it has Food, Research and Energy, but never builds the minerals, is this because the planets I am developing are Lava Planets? and is there any way around it? As of now my income is off balance, my Energy is ar +3.2K while my minerals are at +332
< >
Showing 1-5 of 5 comments
Unfortunatly the sector AI is pretty incompatent and liable to stuff up at every turn :/
I would highly recomend running No influence cost mods for sectors so you can change them and fix up your planets when needed.
Its probably one of my biggest gripes with the game so far.
[PBB] Rby Jul 21, 2017 @ 6:44pm 
I see thanks!!
Hugh Jul 21, 2017 @ 11:20pm 
Set up the buildings yourself first, then hand them over to a sector. Just don't let the governor replace buildings
galadon3 Jul 21, 2017 @ 11:51pm 
LAVA-planets??? Are you using mods? Since that might be the problem there.
No matter what people claim over and over in the normal vanilla game the sector-AI does work, its not great but as long as you don't interfere with it too much and give it enough minerals to work with it will build up a working sector. Needs longer for it then a human player and seems to be dumb with using slaves/pops with boni-mali right and for my taste it overproduces food, but other then that it works.
Hugh Jul 22, 2017 @ 3:58am 
Yeah I've never really had a problem with the sector AI. You can control them a fair bit and can set up a build queue before you hand a system over to them
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jul 21, 2017 @ 5:49pm
Posts: 5