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- Despotic Hegemony: I love the big brother dystopian government focused completly on scientific advancement and efficiency.
-Despotic Empire: The classic absolute monarchy/normal autocracy, the bonuses are nice and the motif of pure unrestrained power fits well thematically.
-Science Directorate: The extra leader is weak but the 1+ tech choice is amazing especially with pulling up rare technology.
-Divine Mandate: The bonuse towards ethics divergence and cheaper edict costs is just godly when coupled with Spiritualism (duh) and Collectivism (which offers unique buildings and tech that decreases ethics divergence).
Least Favorite:
-Any of the Pacifist governments: I just can't play any government with the Pacifist ethos it's just to boring and illogical, in a universe full of hostility and danger I can't imagine choosing to shun the military or military conflict.
My philosophy with the Pacifists has always been that you're not supposed to outright shun the military; you're like Switzerland or Sweden - you need a well-trained, well-equipped, and formidable military, as well as lots of diplomatic connections, in order to maintain and protect your pacifism.
My ♥♥♥ ga :)
yeah pacifist is totaly playable you just count on diplomatie a lot more plus you have diplomatie price reduction it would be a shame to not use them, to create massiv defensiv pact and rape every annoying empire that attack one of you. the only problem is that pacifist need good mobility and thus usually are better with warp drive compared to other that can deal with wromhole or hyperlane.
i love all types of pacifists or democracies because they are easy to conquer.
haven't decided which one i like to play as the most yet, since i haven't played that many games.
I find paradise dome to be the cherry in pacifism.
Besides holding planets of crappy ethos sucks anyway, i find better results liberating and annexating them. Its very nice to play as a warmonger pacifist, breaking all the big empires into small pieces of its former shell. The new protectorate system kinda of nerfed it though.
The only real perk is the extra cores. Pacifist is really a terrible ethos, made worse by sector AI not building happiness buildings. Complete trash, specially in starting conditions unchanged. With less empires they are a BIT better.
I actually find pacifist game pretty easy, perhaps i have goten used to its suposed crapness, what do you suggest as powerful ethos for insane, 1k stars, high agressive, max empires, clustered, advanced starts, nearby advanced start game?
Cuz i guess i am doing okish in these conditions with my The Galactic Federation, a pacifist, xenophile and individualist human civilization.
i haven't tried the revamped despotic empire yet, but it looks quite strong, too (border extrusion & cheaper colonies).
most of the other governments can also be useful for specific gameplans and situations.
military republic is the worst government, imo. armies and space stations are just not important enough in my games to make the bonus worthwhile.
whats even easier is just to pruge those filthy xenos and fill the galaxy with just your pwn species =D either terraforming or genetic alteration can help alot. s well as the adaptable trait.
I made a xenophobic spiritual star empire that was extremely adaptable, and played against them. It was awful, they had like 60 planets by the time most empires had around 5-15 lol
Hmmm interesting. I had one game where I committed so much genocide the AVERAGE diplomatic modifier was about 1000. and thats just for genocidal, not even counting how much they hate my policies and "threat" and all that. Even after all that the fallen never warned me or declared war. It was a few weeks ago so im a lil foggy on specifics, but I usually put in max fallen.
Also, NOTHING is an instant win. In the game I mentioned, I started on the edge of the galaxy, on the end of an arm, totally boxed in. When the adaptable team had around 50-60 planets i dont think i even had 10. They then joined a federation with the 2nd most powerful empire. Together they had prolly 60% of the galaxy in their borders. They were both individually "superior" in fleet and capacity. I had a slight tech adavnatge over one and roughly equal to another. I won a war against them by playing it smart.
there are no guaranteed wins. Especially in MP.