Stellaris

Stellaris

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Jynn 12/dez./2016 às 17:06
Achievement Tips and Help?
So i'm working on a guide for Achievements, because why not? There isn't one out there that covers them all.

However I'm still puzzling through some of the new ones, and was wondering if anyone had any tips/guidance for those so I can complete my guide ^^

Those being:

-Deus Vult

As a Spiritualistic Empire, own 4 Holy Worlds

Now on this one, is it just have 4 of them in your territory? the most i've seen in any one game is just one, maybe two...



-Infinite Creation
Birth a New Universe

this one sounds like it has something to do with the Infinity Machine. I've gotten 2 different results from doing the task for them, is this a third one perhaps that i haven't discovered yet?




-Put A Ring On It

I've yet to find one within my territory. Is it just have your captial world within a Ring system? Or do you colonize the Rings themselves? As i said, i've yet to find one to experiment with



-Then Virgil, Now Beatrice

Return a long-dead species to life.

Is this one a random anomaly that i just haven't found yet? or something more?



-What Was Will Be

Close the loop, or don't.

No idea on this one...
Última edição por Jynn; 12/dez./2016 às 17:06
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Neockys 25/dez./2016 às 5:38 
Escrito originalmente por Sir Crashalot:
My Fanatical Materialist + Robots did't get the option.
I could either take the instant reward or just say "too risky" and close the quest.

Perhaps Droids or better would give a different alternative?

It was the first time that this option appear to me so I wasn't evento sure what trigger the option, but at least seems that robots pops are needed. So I too believe that droids or synthetics would tive other option like you said. And perhaps Fanatical Materialist + Droids/Synthetics would be the best way to try trigger this response since Materialists are the ones who are more related with the robor/droid/synthetic.

My next game with a Fanatical Materialist I'm going to wait to do the anomaly related until the Synthetics are unlocked to make my chances better. I'm really excited to see if it is truly possible to revive them into machines and see what would happen.
Última edição por Neockys; 25/dez./2016 às 6:34
Neockys 25/dez./2016 às 6:39 
Escrito originalmente por Red Dox:
Can confirm now, "Infinite Creation" is indeed one of the possible solutions from the Infinity machine
http://steamcommunity.com/sharedfiles/filedetails/?id=823320737

Sad part in that game, I have 4 fallen empires around me and one that already wanted some of my people for their "zoo", and then I find the "Limbo" quest for the dead race...but could not download thier thought pattern. I think my ethics (fanatic materialist+Collectivist) are "wrong" for that -.-

<edit>
Found the Sol system (600 star galaxy) and by scanning Earth I got the message the primitives are in a global war against each other (while in machine age). Since I had no invasion transports ready, I build transports on every planet, send them to Sol and invaded with the first wave+corvette bombing support = "Outside Context" unlocked :)
Since in my last games I never found Sol on the map, I can't say if I just lucked out or if Sol, since 1.4, will always be in machinge age+global war if the first ship enters the system.

You can find Sol in any age, included post-apocaliptic nuclear war with semi-sencient giant cockroachs with earth as tomb world, to find SOL III(EARTH) in global war is just luck
Red Dox 29/jan./2017 às 13:03 
Since the comment section on the guide
http://steamcommunity.com/app/281990/guides/#scrollTop=0
has limited space, I just bring this topic up once more

"What Was Will Be"
has a trick to trigger. Basicly it can happen every time a science ship (with scientist) enters a Black Hole system (just enter, not explore). So if you find two or three Black Holes, you can order your vessel(s) to jump around between them. Like this
http://steamcommunity.com/sharedfiles/filedetails/?id=852636046

If triggered (can take a fair ammount of time, since the trigger chance is pretty low. So queing up several vessels for it increases the chances a bit) the questchain is pretty much forward. I will not spoil it for you, so decide for yourself what decisions will be best for your Empire.
After some events you will get "The Messenger" and some following up. After that, the questchain seems to stop. This is just a temporary pause, because you need to research some things. There will be a new rare builing in physics and society which must be finished and build. Then a third rare building will sometime show up in your physics department. After finishing and building on your capital the end draws near and it is straight forward for you.

Fair Warning for us Achievement-hunters: The complete questchain can change your Empire/Species. I just finished it once, so I do not know every outcome. But my "Fanatic Xenophile+Individualist" Ethos, changed to "Military Fanatic+Individualist". I also got the extra traits Intelligent+Repugnant and my "Continental" loving species gained additionally the abilitiy "Tomb world" to colonize (also my homesystem got several new tomb world planets for colonization ^^). I read somewehre else that some people had desert or ice species who lost their preferred planets and it changed to the Tomb Worlds only.

So if for example you want to be Xenophile for the migration treaty achievement, you should finish that first before trying to trigger the Horizon chain and maybe end up as Fanatic Militarist empire who gets scorned by everyone else ;) A shame. Had I known earlier I would become a Military species, I would have spared the Stellarite Devourer early on, and getting also the Trophy achievement for him after I was finished with the Xenophile achievement goals in one clean swwop ^^



"Tourist Trap"
Since Xenophile and many migration treaties did not bring up the needed result, I also conquered the Fallen Empire that collected species and had a preserve. After I took all teir planets over, the Preserve planet gave me the achievement (was a great galaxy with other 20 empires and 4 FEs)



"Last Best Hope"
Pretty straight forward. You need the War in Heaven Event (Leviathan DLC), so at least two Fallen Empires have to awake and play out the Babylon 5 Shadow/Vorlon War. I would suggest a bigger map with max. Fallen Empire and some other AI pawns for their game.
Before War in Heaven starts, one of the AEs will ask you to be his pawn. You must deny it. If the War in Heaves breaks out, you do not side with either one of them.
In my case, the option came up to be the leader of "Non alligned powers". Don't know if you must be the strongest/most beloved Empire in the galaxy or if you get aksed anyway.
You say yes and become the Federation leader. Let some time pass where other Empires join your course and then it is just war against both giants and their pawns.In my case, I had a truce against the more aggressive AE running when it started, so only war against one of them first. After he was crushed and the truce was done, I declared a "Total Victory" war against the other AE. After defeating him, it was over and the achievement showed up.
The pawns will get their independence back after defeating their master. So if you focus on one first, it is possible you get new recruits for your federation after he is done.

Fair warning: Since your AI buddies are stupid as hell and just cannon fodder, that still can work up score points against pawn empires but stand no chance against bigger AE fleets, it is up to you to build up fleets that can crush Awakend Empire Fleets. Which strategy you use (trap systems; corvette spam; Battleship fleets; luring the AE into systems where your AI ally fleets reside to gain some extra support) is up to you but remember that you mostly have to do it on your own. So take your time and pick your fights carefully.
Jynn 29/jan./2017 às 13:15 
Thank you!
Jynn 30/jan./2017 às 16:59 
Escrito originalmente por Army Pea:
Been lurking on this thread while I slow build up my achievements and it's a great source for some of the harder ones to accomplish.

I just wanted to confirm the tactic of triggering the Horizon quest line.

It's literally just flying back and forth from several black hole locations , in a science ship, till it triggers?
Not just the initial visit?

i think it's only the initial visit, i've never had it trigger when revisiting one
Jynn 30/jan./2017 às 17:24 
Ah okay. I have never had it go off after already visiting a system, so if it is otherwise let me know!
Red Dox 31/jan./2017 às 1:22 
Escrito originalmente por Army Pea:
Been lurking on this thread while I slow build up my achievements and it's a great source for some of the harder ones to accomplish.

I just wanted to confirm the tactic of triggering the Horizon quest line.

It's literally just flying back and forth from several black hole locations , in a science ship, till it triggers?
Not just the initial visit?

You just need to enter the system with your research vessel (with scientist on board), and thats it. The initial vist early in your days, could trigger it if your are lucky but every revisit without exploring the system has an equal chance too. The topic that pointed me in that direction
http://steamcommunity.com/app/281990/discussions/0/133255603284201023/
says it is a below 1% chance each visit that the event triggers. So obviously the more ships you let fly moronic between black holes the slightly better are your chances that one of them triggers the event. But each one has still the same bad basic chance.

You do not need three black holes like my screenshot shows. That was just me being lucky that three of them were nearby. You can just jump around two blackholes. Or if you got only one in reach, you can jump: system X -> black hole -> system X -> blackhole.
How many ships you send is up to you (and how many scientists you can spare for such a fruitless journey). But keep in mind that the low trigger chance will probably still take years. So my advie would be first building a real Empire and not try to force that event in the early stage of the game ;)

Afaik can the event also only be triggered by players. So the AI can not steal your event by sheer luck. If you are gaming in MP, other human players still can trigger it before you.
Última edição por Red Dox; 31/jan./2017 às 1:24
Red Dox 31/jan./2017 às 12:10 
I just have to ask
http://steamcommunity.com/sharedfiles/filedetails/?id=854248899
What is nessecary for "Old Friends"?
I found the dead aliens and gave them the neural pattern to clone, that boosted me over one hundred. They asked for one of my pops, I gave them away, 200. But no gift for me besides free border access.
Last game I had the same "nothing" result while playing with a Xenophile Empire which should have me look even more "friendly". Do I need a special ethos? Or should my empire suck as much as it can so I get pity gifts? Any ideas how this achievment truly works?
Neockys 31/jan./2017 às 12:38 
Escrito originalmente por Red Dox:
I just have to ask
http://steamcommunity.com/sharedfiles/filedetails/?id=854248899
What is nessecary for "Old Friends"?
I found the dead aliens and gave them the neural pattern to clone, that boosted me over one hundred. They asked for one of my pops, I gave them away, 200. But no gift for me besides free border access.
Last game I had the same "nothing" result while playing with a Xenophile Empire which should have me look even more "friendly". Do I need a special ethos? Or should my empire suck as much as it can so I get pity gifts? Any ideas how this achievment truly works?

For what I know, all you have to do to receive a gift is to have their status as Patronizing, and eventually they will give you a gift, like minerals or energy, or with more luck perhaps one of their ships(I only got this outcome once) or tech(I never got this one). Sometimes just takes too long and their status may decrease (there was a time that took a little close to 100 years to receive a gift that at the time was worthless). You just have to be patient and a little lucky.
Red Dox 31/jan./2017 às 12:52 
The problem with "waiting patiently" is, that my reputation with them is monthly decreasing because of my picked ethos. So I do not have forever time to be on their good side ^^

But yeah, it seems that it just took some additional time (5 years) and finally
http://steamcommunity.com/sharedfiles/filedetails/?id=854277495
I got it. So my last worrysome achievement is gone. Now only the Stellarite Devourer trophy remains and that sucker is just 3 jumps away from my capital. So as soon as I get the fleetpower to take him, I finally am back to 100% achievements on Stellaris and can visit the workshop again :)
Terijian 1/fev./2017 às 2:26 
@ Jynn

dues vult
No, you must colonize 4 holy worlds. If any are in the game (there might have to be a religious fallen) then all 4 will be. I beleive they are called Walled Garden, Pristine Jewel, Emerald mausoleum, and Prophets retreat. If someone else colonizes them the name may change but they will be Gaia worlds and if you click on them it will say "holy world" in the same place as planet modifiers like extra minerals or wild animals etc.

put a ring on it
colonize the ring world itslef and make it your capital. There is a very small chance of one spawning randoly but in all likelihod you'll have to conquer a fallen for it. The materialist fallen have ringworlds

then virgil
random event. a science ship will find a long extinct species minds saved on a computer, you have the choice to save them or not. if you save them and if there is a xenophile fallen empire they will eventually ask you for them so they can bring the species back to life.

What was will be
pretty sure thats horizon signal.
Terijian 1/fev./2017 às 2:29 
Now I feel dumb I already answered these lol
Neockys 1/fev./2017 às 3:20 
In 'put a ring on it' it is also possible to find a system called Sanctuary that is made of a ring world with several sections, and very likely(I don't know if the ring world is the exact same every time) to have several habitable zones with pre-FTL species. Is one of the best system found in the game in my opinion, since it gives a nice boost in research of society and engineering in the system, but more valiable are the world sections and the living metal found in the broken sections. But of course they are protected by several fleets with 9k of strength so is not something you get in early game
NixBoxDone 1/fev./2017 às 3:23 
Escrito originalmente por Terijian:
Now I feel dumb I already answered these lol

You so helpful, you try to help the same people twice!
Red Dox 1/fev./2017 às 8:06 
Escrito originalmente por Army Pea:
@red dox.

Man. The trek to Stellaris 100% is long and gruelling.

Congrats once you make a trophy. (I do believe you need a specific ethics to make a trophy out of the corpse)
Yeah, knew that. Had already two games with the Stellarite Devourer and wrong ethos to experience first hand (once while goal was the 75% robo pop and once fwith xenophile for 10 migration treaties). And did finish the leviathan off this time (while xenophobe, militaristic and spiritual) to finally get the tophy option. 100%, done for now.

Think I take a break until Banks update+DLC shows up and if no new achievements are in, I finally can go back to play as mod-heavy as I want. Maybe the Star Trek Infinities total conversion has a playable version out then too ^^
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