Stellaris

Stellaris

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tonechild Feb 28, 2019 @ 6:22am
How to play mid/late game?
I have yet to complete a single game. Usuallly after the mid-game "horde" dies out, the game starts feeling like more of an endurance test, and its very difficult to manage all the things in my empire.

Please share with me how to avoid this situation:
1. I end up with a ton of fleets and I can't seem to keep my fleets in order. It's very hard for me to keep track of them all especially when I'm using reinforcement option as it adds new fleets which makes me confused (which one is my reinforcement?? why is that 1 reinforcement fleet just stuck now?)
2. I end up with a lot of colonies that get overpopulated.
3. I start feeling a complete sense that I've lost control of what the fck is going on, . while the pace of the game seems slower, I feel like ALL of the tools that I use to manage my empire in the early game just don't work in the late game. There's just a lot of "small things" that I need to think about, which is easier to manage in a turn-based grand strategy. But with this being RTS, I have no idea WHAT I'm supposed to focus on!

Anyway, please help a dude out who loves this game, and loves space!!! :D
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Showing 1-4 of 4 comments
Malaficus Shaikan Feb 28, 2019 @ 6:57am 
1: Give fleets names that are valueable to you(left click on the name).
Do not reforce when in hostile territory that just get your ships killed.
Your reforcement dont show up on the outliner screen(they show up on the galaxie map).
So any ship not on the outliner is reforcement the rest if there own fleet.
You can merge fleets by selecting 2 and press the merge buttion on top of the fleet screen.

2: You and everyone else it seems and i dont get why.
Dont you people build habbitat's? Use Population control(planet, decisions)
Not attacking you just trying to understand how it happens?

3: You can pause the game(space bar or pressing the play buttion in the top right of the screen)
The bigger you empire the more often you need to pause things to be go over your planets and fleets to see what you must do.

Stellaris has alot of different ways to play.
What works on a small map doesnt work on a big map etc.

For example with my settings i have alot of cold war games(neither me nor the ai want to go to war because it would weaken us both and get other ai to attack us)
Once i have set everything up i go and take a leak or do some push ups while waiting stellaris to require my attation again.

Keeping things interesting is a question of factors.
Slave heavy empire's having to deal with slave's revolts is alot more demanding then elegarian empire's where everyone gets along.
Driven exterminators are one of the hardest playstyles because everyone hate's you but if you only have 1 ai enemy it isnt that hard.

Mid game is currently stellaris biggest weakness and we are all waiting for the diplomacy dlc to be anounced.
Mid game is the most boring part in stellaris.

I would suggest you try different map settings until you find the right pace.
I for example have large map spiral galaxie with max ai, max fallen empire, max raiders, max planets, max primative's max tech, min hyperspace lans, max wormholes and gateways, random placement.

For me it is fun because it makes the galaxie big, full of life and tech takes long enough that it is worth using low tech stuff.
The entire setting is about making sure the galaxie is alive and tech is valueable.

I would suggest you take a tiny map and max ai empire's, primative's while min tech and hyperspace langes, No fallen empire or raiders.
And put victory and midgame crisses on the lowest possible.
You wont have time to be bored.
With everything they will trow at you.
tonechild Feb 28, 2019 @ 1:15pm 
Ok for the first thing, I've noticed reinforcements show up in outliner, but not all the time. I think its when I move a fleet that is being reinforced maybe, but I end up with like 20 fleets and they all have 1 ship, then I have my 5 fleets that are around 50k each.

I am playing a 1,000 galaxy map, and I'm playing to conquer the entire galaxy. I have destroyed a few empires so far, and there ar about 8 or 9 empires left.

MY problem is I have several planets that have a pop of like 200-300 LOL

The reason why is because pop growth doesnt stop when your planet is capped, they will keep being made.

idk what else to do with these huge crowds of pops, I wish I could just kill them xD

I currently have around 60 planets in my control, and about 2/3rds of the galaxy.

the late game year has been triggered, but no crisis yet.

I'm just having a very hard time keeping track of my fleets and my planets. It's very hard for me because there is just so many things on the screen. That, and I keep getting notifications about unrest. I am thinking of just playing a tall game because going wide is turning into more of a chore then anything else.
Last edited by tonechild; Feb 28, 2019 @ 1:16pm
Malaficus Shaikan Feb 28, 2019 @ 1:34pm 
Originally posted by tonechild:
Ok for the first thing, I've noticed reinforcements show up in outliner, but not all the time. I think its when I move a fleet that is being reinforced maybe, but I end up with like 20 fleets and they all have 1 ship, then I have my 5 fleets that are around 50k each.

I am playing a 1,000 galaxy map, and I'm playing to conquer the entire galaxy. I have destroyed a few empires so far, and there ar about 8 or 9 empires left.

MY problem is I have several planets that have a pop of like 200-300 LOL

The reason why is because pop growth doesnt stop when your planet is capped, they will keep being made.

idk what else to do with these huge crowds of pops, I wish I could just kill them xD

I currently have around 60 planets in my control, and about 2/3rds of the galaxy.

the late game year has been triggered, but no crisis yet.

I'm just having a very hard time keeping track of my fleets and my planets. It's very hard for me because there is just so many things on the screen. That, and I keep getting notifications about unrest.
Ok the first problem is caused by reforcemence being intercepted.
This cauese them to be considered fleets on there own.
It is an anoyance.

Why arent you using population control to prevent growth?

Several options depending on what you seek:
Relocate them to where there are empty jobs.
Make life so ♥♥♥♥♥♥ that they revolt.
Build habitat's and relocate them on habbitats.
Use utopian living standerds or domesticly slavery so unemployed pop's give something usefull.

Did you take your time to fix the planets between conquests?
You might want to release them as vassals.
I find that vassals are usefull for reducing micromanagement(they will do it far worse then you would but it defendse itself and helps in wars aslong you are stronger then it)

Spend some time fixing your nation before killing them.
Get gateways in key locations to speed up travel time.
Fix overpopulation build new habbitats.

Ah then now is the perfect time to build up and wait.
Deal with the endgame crissis(it will come) first.
Meaby you get lucky and it will weaken the other empire's.
Remember sun-tzu art of warfair:
It is more important to keep once nation, state, army, 5 man sqaud intact.
To destroy the enemy nation, state, army, 5 man sqaud is second best.

There is a pause buttion.
Learn to love it.
It will save you alot of headache.

Also use sectors(f4) Sure it isnt effecent but the ai will automate building and maintaing pop's in that sector(just dont forget to feed it resources)
Last edited by Malaficus Shaikan; Feb 28, 2019 @ 2:09pm
TheOneHappyOrc Mar 2, 2019 @ 12:43pm 
Just play Exterminators. You don't need to leave overpopulated planets behind then.
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Date Posted: Feb 28, 2019 @ 6:22am
Posts: 4