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Running into some problems making a Resort World.
So I just got the technology, and trying to make a size 15 artic world into a resort world but it's not coming up.

The planet had already been built up before so I destroyed all the buildings and districts, except for the Planetary Administration (which can't be destroyed).

I also cleared out all the feature blockers.

So either it's bugged with it being a planetary administration, or something else is up.

(playing in the Beta)
Last edited by Lady Crimson (RIP); Feb 23, 2019 @ 9:13am
Originally posted by FIBBIDEH:
I'm fairly certain that the fact you upgraded the buildings, added districts, and developed the world is what is holding you back. The description says it needs a pristine undeveloped world to make it a resort.

You CAN resettle the pops to depopulate the world, then recolonize it to trick the game into thinking that it's a "new" colony because the administration building changes when it is classified as a resort world and I don't think it can change into it from anything but a colony ship shelter. Be sure ALL districts (mines, cities, EVERYTHING) are demolished before depopulating because they remain on unpopulated worlds, even after Armageddon bombardment or resettlement depopulation.
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Showing 1-8 of 8 comments
Prometheus Feb 23, 2019 @ 9:23am 
Pretty sure its the admin upgrade that is blocking you. Best to do the special planets with a fresh colony.
Yeah that's what I was worrying about.
Lady Crimson (RIP) Feb 23, 2019 @ 10:01am 
It does let me do a penal colony just fine though.
H11DN-D4NG3R Feb 23, 2019 @ 11:17am 
Penal keeps the original plantary structure(dont know for sure, never used it). While resort world Changes the "colony ship/stuff" into a resort admin building.
Lady Crimson (RIP) Feb 23, 2019 @ 11:52am 
Originally posted by H11DN-D4NG3R:
Penal keeps the original plantary structure(dont know for sure, never used it). While resort world Changes the "colony ship/stuff" into a resort admin building.
yeah, it's a bug regarding doing it to an initial colony, or an upgraded colony.
Evilgenius Feb 23, 2019 @ 2:05pm 
Originally posted by Lady Crimson:
yeah, it's a bug regarding doing it to an initial colony, or an upgraded colony.

I do not believe a bug is involved here, resort planet description clear states that you need a pristine untouched planet. So destroying everything really isn't pristine or untouched
Originally posted by evilgenius:
Originally posted by Lady Crimson:
yeah, it's a bug regarding doing it to an initial colony, or an upgraded colony.

I do not believe a bug is involved here, resort planet description clear states that you need a pristine untouched planet. So destroying everything really isn't pristine or untouched

I wouldn't say building up to a colony is destroying everything, but there is some logic there.

However it's also not part of the requirements given (as you could build and then remove everything else).. so.. I would presume it's a bug since it reads the administrative building as a building rather than as a required building that can't be removed.
The author of this thread has indicated that this post answers the original topic.
FIBBIDEH Feb 23, 2019 @ 9:18pm 
I'm fairly certain that the fact you upgraded the buildings, added districts, and developed the world is what is holding you back. The description says it needs a pristine undeveloped world to make it a resort.

You CAN resettle the pops to depopulate the world, then recolonize it to trick the game into thinking that it's a "new" colony because the administration building changes when it is classified as a resort world and I don't think it can change into it from anything but a colony ship shelter. Be sure ALL districts (mines, cities, EVERYTHING) are demolished before depopulating because they remain on unpopulated worlds, even after Armageddon bombardment or resettlement depopulation.
Last edited by FIBBIDEH; Feb 23, 2019 @ 9:21pm
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Date Posted: Feb 23, 2019 @ 9:12am
Posts: 8