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Certain ethos doesn't allow you to do so. So be aware.
If you want to move an unemployed pop from one planet to another, you'll need to use the "resettlement" interface. IIRC, this isn't available to certain governments (Egalitarians?), but otherwise, you spend Energy Credits and the pop is transferred from planet A to planet B.
EDIT: Ninja'd by Vyndicu.
Many thanks, chaps, I see the resettlement button now.
I'm not sure what's going on but the button is greyed out (There are no owned planets that can send and receive pops.)
Sirius is not showing up in the Planets/Sectors tab either?
Does a newly colonized planet not register until it meets certain criteria?
https://steamcommunity.com/sharedfiles/filedetails/?id=1647157673
https://steamcommunity.com/sharedfiles/filedetails/?id=1647157564
https://steamcommunity.com/sharedfiles/filedetails/?id=1647157616
Sounds like your ethos has egalitarian included as that would disable forced resettlement under your species' right.
Yes I am doing a first playthrough as The United Nations of Earth, Though im also running the "Cyborg Human Portraits" mod.
I believe this is just a cosmetic mod and does not alter any of the stats, so as you all pointed out my goverment is Egalitarian Fanatic.
https://steamcommunity.com/sharedfiles/filedetails/?id=1647928077
None. Ideally you want more planets under a single leader and a single sector.
Primarily because for each X empire sprawl above admin capacity leaders will cost extra monthly upkeep.
So if you somehow end up growing big, as in own the entire galaxy big, if you have sector with only exact one planet in a sector it can be hard to justify a leader's benefit to productivity.
Since you are still new to Stellaris don't worry too much about it for now. Just watch your monthly energy budget to make sure you know where most of your upkeep goes to.
Now I know why they don't move to that nice Penal Colony set up for the slackers.
Start a new thread to ask your questions rather than engaging in necromancy.
This is a very old thread. Most if not all of the info in it is no longer valid.
As far as i know: Pops now days do auto move if the planet they are on has no jobs and another planet has jobs (and living space and amenities). Assuming they are allowed to migrate. Slaves and robots need either a "Transit Hub" or a "Slave Processing Facility" to auto resettle from a world.
It has a certain % change to happen each month, that % can be increased with stuff like a "Transit Hub" on the starbase or the "Networked Movement" edict.
While "Immigration Pull" is instead used to gain population growth from other worlds (A world may have a value called "emigration push" determined by factors such as housing, stability and unemployement, such world can give some of their pop growth to worlds with "Immigration Pull" according to some sort of calculation).