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Check the trade routes map mode, bottom right, it'll show you the path, as well as any piracy risk sectors if there are any. If there are, send a fleet there to patrol.
OP: piracy works differently now as well, and affects trade. You either need to have a small fleet patrolling your trade route to curb piracy, or install hangar bays in the starbases.
IIRC it's exclusive to megacorporations and those are exclusive to the DLC.
You can mark that particular system as inaccessible/off-limits in the system HUD and that should automatically make the trade route go around it. Alternatively, if you have any other starbases with trade hubs, you can reroute the trade lanes between them to avoid the Very Bad Thing.
I'm guessing Trade Value only exists on Colonies? And it's only collected if Trade Routes connect back to your Empire Capital?
So each Trade Hub on the Starbase increases the Trade Route distance by 1, right? If two Starbases have a distance of 2 (from 2 Trade Hubs) does that add up to a total of 4 Hyperjumps? Like this:
X o o o o X
Meaning that if I had a colony 8 jumps away from my Capital, could I set it up like this?
C o o o o X o o o o C
Like does the 2 distance from my Capital and the 2 distance from a deep space Starbase count as 4 total?
It's also handy for long distance path finding so your military fleets don't go and say hi to Nether Drakes.
You are confusing two things here. The trade route length is unlimited, you don't need starbases for that. Starbase range is only used to a) collect the trade resources and b) protect the trade routes. Range of a) can be increased by trade hubs on your starbase, range of b) by weapons stuff like hangar bays or missile launchers.
So in your case you would only need a starport at your colony and you'd be good to go. Or a starport with a trade hub one jump away from your colony. Or a starport with 2 trade hubs two jumps away. Etc.
Trade resources also exist in systems without colonies, btw.
Watch this video from about 23:12 on, it's a very good explanation of the whole trade route system:
https://www.youtube.com/watch?v=hu089STzDEw
Zoom in to the system you want to avoid.
In the bottom left/middle of the screen, there is an "Fleet avoid system". That works on trade routes to
They did inform us, it's not their fault you didn't read the dev diaries. They exist for a reason.