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New Console Commands for Resources Stellars 2.2?
Hi everyone,
Does anyone know where I can go to look up the new console commands for 2.2? I wish to make a video/explore the new mechanics in 2.2 without having to spend hours to make it to certain points. For example, parts of planets now unlock after a population of a planet reaches large numbers (like a population of 75 for example.) However, the console commands for resources and manipulating populations seem to be defunct, and I don't wish to wait extended periods of time before checking things out so I can review the new mechanics.
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Showing 1-5 of 5 comments
BrothergunZM Dec 7, 2018 @ 6:44pm 
resource_consumer_goods
alloys
skills
debugtooltip
influence
unity
finish_research
.....
just really wanna the commands for increase districts
Ω³ Dec 7, 2018 @ 6:55pm 
New resources must be used with "resource" command.

resource [type] [amount] ex: resource sr_zro 50000

sr_nanites
sr_dark_matter
sr_zro
sr_living_metal

consumer_goods
exotic_gases
volatile_motes
rare_crystals

Happy cheating.
Last edited by Ω³; Dec 7, 2018 @ 7:05pm
Ω³ Dec 7, 2018 @ 6:57pm 
Originally posted by BrothergunZM:
resource_consumer_goods

just really wanna the commands for increase districts

Districts are related to planet size. (works best on habitats as their model size doesn't change)

Click planet.

type planet_size [number].
Thanks everyone, but there is still one more thing I am looking for.
Is there a new command in which to determine how many resources a planet generates?

Specifically, I am looking for a replacement for the now defunct "planet_resource" command. For example, in 2.0 if I clicked on a planet with a mining station around it and typed "planet_resource minerals 20" the planet would then be modified to produce 20 mineral.

Thanks again.
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Date Posted: Dec 7, 2018 @ 3:09pm
Posts: 5